joe123652 Posted January 25, 2013 Posted January 25, 2013 I want to add computercraft to voltz but i keep on crashing on start up? any way i can fix this? there seems to be some files alike to computercraft causing the crashes. maybe a mod is incompatible... Third Error Log: ---- Minecraft Crash Report ---- // Who set us up the TNT? Time: 1/25/13 1:51 AM Description: Failed to start game java.lang.IllegalArgumentException: Slot 4091 is already occupied by dan200.computer.shared.BlockComputer@1ccebd4 when adding mekanism.generators.common.BlockGenerator@8ee4a3 at amq.<init>(Block.java:326) at akb.<init>(BlockContainer.java:11) at mekanism.generators.common.BlockGenerator.<init>(BlockGenerator.java:48) at mekanism.generators.common.MekanismGenerators.addBlocks(MekanismGenerators.java:139) at mekanism.generators.common.MekanismGenerators.init(MekanismGenerators.java:55) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207) at net.minecraft.client.Minecraft.a(Minecraft.java:456) at asq.a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:744) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_11, Oracle Corporation Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation Memory: 60150888 bytes (57 MB) / 123228160 bytes (117 MB) up to 1037959168 bytes (989 MB) JVM Flags: 1 total; -Xmx1024m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 21 mods loaded, 21 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized ComputerCraft [ComputerCraft] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized CCTurtle [ComputerCraft Turtles] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized BasicComponents [basic Components] (BasicComponents_v1.2.3.331.jar) Unloaded->Constructed->Pre-initialized->Initialized AssemblyLine [Assembly Line] (AssemblyLine_v0.2.3.57.jar) Unloaded->Constructed->Pre-initialized->Initialized AtomicScience [Atomic Science] (AtomicScience_v0.3.3.130.jar) Unloaded->Constructed->Pre-initialized->Initialized BlastCraft [blastCraft] (BlastCraft_v0.6.1.19.jar) Unloaded->Constructed->Pre-initialized->Initialized ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized ICBM [iCBM] (ICBM_v1.0.2.125.jar) Unloaded->Constructed->Pre-initialized->Initialized mod_InvTweaks [inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized mmmPowersuits [MachineMuse Modular Powersuits] (MachineMuseModularPowerSuits-v0.0.31.jar) Unloaded->Constructed->Pre-initialized->Initialized Mekanism [Mekanism] (Mekanism-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Errored MekanismTools [MekanismTools] (MekanismTools-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized LWJGL: 2.4.2 OpenGL: AMD Radeon HD 7640G GL version 4.2.11476 Compatibility Profile Context, ATI Technologies Inc. Is Modded: Definitely; Client brand changed to 'forge,fml' Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Quote
Hampdog Posted January 25, 2013 Posted January 25, 2013 Maybe it's brake fade, or there's too much play in your steering linkage? What happens if you add computercraft with your vehicle stationary? In all seriousness you probably won't get much help unless you provide the error log. Quote
joe123652 Posted January 25, 2013 Author Posted January 25, 2013 Third Error Log ---- Minecraft Crash Report ---- // Who set us up the TNT? Time: 1/25/13 1:51 AM Description: Failed to start game java.lang.IllegalArgumentException: Slot 4091 is already occupied by dan200.computer.shared.BlockComputer@1ccebd4 when adding mekanism.generators.common.BlockGenerator@8ee4a3 at amq.<init>(Block.java:326) at akb.<init>(BlockContainer.java:11) at mekanism.generators.common.BlockGenerator.<init>(BlockGenerator.java:48) at mekanism.generators.common.MekanismGenerators.addBlocks(MekanismGenerators.java:139) at mekanism.generators.common.MekanismGenerators.init(MekanismGenerators.java:55) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207) at net.minecraft.client.Minecraft.a(Minecraft.java:456) at asq.a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:744) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_11, Oracle Corporation Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation Memory: 60150888 bytes (57 MB) / 123228160 bytes (117 MB) up to 1037959168 bytes (989 MB) JVM Flags: 1 total; -Xmx1024m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 21 mods loaded, 21 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized ComputerCraft [ComputerCraft] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized CCTurtle [ComputerCraft Turtles] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized BasicComponents [basic Components] (BasicComponents_v1.2.3.331.jar) Unloaded->Constructed->Pre-initialized->Initialized AssemblyLine [Assembly Line] (AssemblyLine_v0.2.3.57.jar) Unloaded->Constructed->Pre-initialized->Initialized AtomicScience [Atomic Science] (AtomicScience_v0.3.3.130.jar) Unloaded->Constructed->Pre-initialized->Initialized BlastCraft [blastCraft] (BlastCraft_v0.6.1.19.jar) Unloaded->Constructed->Pre-initialized->Initialized ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized ICBM [iCBM] (ICBM_v1.0.2.125.jar) Unloaded->Constructed->Pre-initialized->Initialized mod_InvTweaks [inventory Tweaks] (InventoryTweaks_1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized mmmPowersuits [MachineMuse Modular Powersuits] (MachineMuseModularPowerSuits-v0.0.31.jar) Unloaded->Constructed->Pre-initialized->Initialized Mekanism [Mekanism] (Mekanism-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Errored MekanismTools [MekanismTools] (MekanismTools-v5.0.10.jar) Unloaded->Constructed->Pre-initialized->Initialized ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized Railcraft [Railcraft] (Railcraft_1.4.6-6.14.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized LWJGL: 2.4.2 OpenGL: AMD Radeon HD 7640G GL version 4.2.11476 Compatibility Profile Context, ATI Technologies Inc. Is Modded: Definitely; Client brand changed to 'forge,fml' Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Quote
gotyaoi Posted January 25, 2013 Posted January 25, 2013 It sort of says right there. You have a block ID conflict. You need to change the computercraft config file so it uses IDs that aren't already in use. Quote
joe123652 Posted January 25, 2013 Author Posted January 25, 2013 It sort of says right there. You have a block ID conflict. You need to change the computercraft config file so it uses IDs that aren't already in use. Okay thanks, i will try to change the ids. Quote
pvt.turtle Posted March 26, 2013 Posted March 26, 2013 How do you change a block ID? I have no idea how too and ive bee trying to for the past hour I have a mac btw I have the exact same block ID issue he does thanks Quote
voidcreeper_ Posted March 31, 2013 Posted March 31, 2013 i would like to know to because i want to use the quarry in voltz or can anyone config the mod the quarry is in and what mod the engines are in and then put a download link up so i could just download and drag and drop into mod folder Quote
Borka Posted April 1, 2013 Posted April 1, 2013 i would like to know to because i want to use the quarry in voltz or can anyone config the mod the quarry is in and what mod the engines are in and then put a download link up so i could just download and drag and drop into mod folder I installed Redpower, IC, Buildcraft (the mod with the quarries) and CC, I'd love to post my IDs! Quote
voidcreeper_ Posted April 2, 2013 Posted April 2, 2013 i don't know how to config the ids.i've tried it but it never works as when i try the mods never appear as .cfg Quote
pvt.turtle Posted April 9, 2013 Posted April 9, 2013 Apparently if you open the config file in the the voltz folder within the technic folder, you open it with text edit and you can change the ID's It worked for me and I know have CC on my voltz Quote
voidcreeper_ Posted April 11, 2013 Posted April 11, 2013 yh thanks i managed to do it but now i can add everything amd they game loads fine but the mod i added buildcraft for example doesnt load it just runs as normal without it and i dont get any error reports either anyone know how to fix this Quote
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