Blackterror25 Posted February 13, 2013 Posted February 13, 2013 Hello I've been hosting a small Tekkit Lite server on version 0.5.5 for a couple of friends (max about 10 but on average there where about 4 - 5 people online) and everything was running great until about last week when the server was using about 20% of it's CPU horsepower. It didn't mater if there where 4 people online or no one, it would run around 20% with a few peaks at about 25% The Server I use is an HP laptop with an Intel Core i7 CPU Q 720 @ 1,6Ghz and 8Gb of ram the OS is Windows Server 2008 R2 Standaard. I've tried a couple of things like removing all the quarries (to prevent chunks from being loaded) removed the nether and the end, upgraded to 0.5.8.1 (today) but the best result I got was running at 0 - 1 % when there is no one connected and running at 15%+- when there is 1 player connected, but then it is un playable because of all the block lag. This is the server log for when I start the server. 2013-02-13 00:45:25 [iNFO] Starting minecraft server version 1.4.7 2013-02-13 00:45:46 [iNFO] Loading properties 2013-02-13 00:45:46 [iNFO] Default game type: SURVIVAL 2013-02-13 00:45:46 [iNFO] Generating keypair 2013-02-13 00:45:48 [iNFO] Starting Minecraft server on *:25566 2013-02-13 00:45:57 [iNFO] Preparing level "world" 2013-02-13 00:45:58 [iNFO] Preparing start region for level 0 2013-02-13 00:45:59 [iNFO] Preparing spawn area: 29% 2013-02-13 00:46:00 [iNFO] Preparing spawn area: 86% 2013-02-13 00:46:00 [iNFO] Done (3,257s)! For help, type "help" or "?" 2013-02-13 00:46:01 [iNFO] Stopping the server 2013-02-13 00:46:01 [iNFO] Stopping the server 2013-02-13 00:46:01 [iNFO] Stopping server 2013-02-13 00:46:01 [iNFO] Saving players 2013-02-13 00:46:01 [iNFO] Saving worlds 2013-02-13 00:46:01 [iNFO] Saving chunks for level 'world'/Overworld 2013-02-13 00:46:02 [iNFO] Saving chunks for level 'world'/Nether 2013-02-13 00:46:02 [iNFO] Saving chunks for level 'world'/The End 2013-02-13 00:46:17 [iNFO] Starting minecraft server version 1.4.7 2013-02-13 00:46:39 [iNFO] Loading properties 2013-02-13 00:46:39 [iNFO] Default game type: SURVIVAL 2013-02-13 00:46:39 [iNFO] Generating keypair 2013-02-13 00:46:41 [iNFO] Starting Minecraft server on *:25566 2013-02-13 00:46:51 [iNFO] Preparing level "world" 2013-02-13 00:46:52 [iNFO] Preparing start region for level 0 2013-02-13 00:46:53 [iNFO] Preparing spawn area: 30% 2013-02-13 00:46:54 [iNFO] Preparing spawn area: 93% 2013-02-13 00:46:54 [iNFO] Done (2,991s)! For help, type "help" or "?" 2013-02-13 00:47:48 [iNFO] Stopping the server 2013-02-13 00:47:48 [iNFO] Stopping server 2013-02-13 00:47:48 [iNFO] Saving players 2013-02-13 00:47:48 [iNFO] Saving worlds 2013-02-13 00:47:48 [iNFO] Saving chunks for level 'world'/Overworld 2013-02-13 00:47:48 [iNFO] Saving chunks for level 'world'/Nether 2013-02-13 00:47:49 [iNFO] Stopping server 2013-02-13 00:48:18 [iNFO] Starting minecraft server version 1.4.7 2013-02-13 00:48:39 [iNFO] Loading properties 2013-02-13 00:48:39 [iNFO] Default game type: SURVIVAL 2013-02-13 00:48:39 [iNFO] Generating keypair 2013-02-13 00:48:41 [iNFO] Starting Minecraft server on *:25566 2013-02-13 00:48:51 [iNFO] Preparing level "world" 2013-02-13 00:48:52 [iNFO] Preparing start region for level 0 2013-02-13 00:48:53 [iNFO] Preparing spawn area: 30% 2013-02-13 00:48:54 [iNFO] Preparing spawn area: 92% 2013-02-13 00:48:54 [iNFO] Done (3,177s)! For help, type "help" or "?" the server used to run a Dynmap and sbackup mod but I haven't installed these yet on version 0.5.8.1 I would apreciate any advice and please let me know if you need some additional information. Thank you
Maxis010 Posted February 13, 2013 Posted February 13, 2013 This looks like a vanilla server log to me but I haven't run 0.5.8 That being said, assuming this log is being dumped same format as the ones I get I'd be worried 2013-02-13 00:48:54 [iNFO] Done (3,177s)! For help, type "help" or "?" Almost a minute on the Done clock? not even new world gens do this to me
Blackterror25 Posted February 13, 2013 Author Posted February 13, 2013 That was the only information I found in the server logs but there where other stuff being loaded on the CMD, I found those in the forgemodloader-server log file this is the file (to big to copy/paste it into a comment) http://speedy.sh/BpEwz/ForgeModLoader-server-0.log the only thing that I can find that look weird is at the end 2013-02-13 00:49:24 [sEVERE] [ForgeModLoader] Detected leaking worlds in memory. There are 2 worlds that appear to be persisting. A mod is likely caching the world incorrectly 2013-02-13 00:49:24 [sEVERE] [ForgeModLoader] The world 249620e7 (world) has leaked. but a quick google search tells me that this used to be filtered out in the previous version of Forge and that it's nothing to worry about.
Insulus Posted February 14, 2013 Posted February 14, 2013 i get the world has leaked message but it is only after i return from a mystcraft age. returning from a different age results in the addition of a world to the list. ex. //logged in //went to age 7 2013-02-14 15:53:42 [iNFO] [sTDOUT] Loading Player: Me 2013-02-14 15:53:42 [iNFO] [sTDOUT] Sending serverside check to: Me 2013-02-14 15:54:07 [iNFO] [ForgeModLoader] Loading dimension 7 (world) (ho@2106b019) //went to overworld 2013-02-14 15:54:07 [iNFO] [sTDOUT] Sending serverside check to: Me 2013-02-14 15:54:14 [iNFO] [sTDOUT] Sending serverside check to: Me 2013-02-14 15:54:15 [iNFO] [ForgeModLoader] Unloading dimension 7 2013-02-14 15:54:18 [sEVERE] [ForgeModLoader] Detected leaking worlds in memory. There are 2 worlds that appear to be persisting. A mod is likely caching the world incorrectly // ^ 2013-02-14 15:54:18 [sEVERE] [ForgeModLoader] The world 7960123a (world) has leaked. //went to age 15 2013-02-14 15:54:19 [iNFO] [ForgeModLoader] Loading dimension 15 (world) (ho@2106b019) //went to overworld 2013-02-14 15:54:19 [iNFO] [sTDOUT] Sending serverside check to: Me 2013-02-14 15:54:23 [iNFO] [sTDOUT] Sending serverside check to: Me 2013-02-14 15:54:24 [iNFO] [ForgeModLoader] Unloading dimension 15 2013-02-14 15:54:28 [sEVERE] [ForgeModLoader] Detected leaking worlds in memory. There are 3 worlds that appear to be persisting. A mod is likely caching the world incorrectly // ^ 2013-02-14 15:54:28 [sEVERE] [ForgeModLoader] The world 674eb6ce (world) has leaked. 2013-02-14 15:55:20 [iNFO] [Minecraft] Me lost connection: disconnect.quitting 2013-02-14 15:55:20 [iNFO] [sTDOUT] Unloading Player: Me I had 30 myst worlds in my server save file. upon a full reset (server and client), with the 30th myst world already generated, my framerate dropped to 5. I stopping the server and delete the ages i could not return to. This stopped the momentary freeze I had every second or so before the reset and the framerate drop after. running latest version of tekkit lite: minecraft 1.4.7 mcp v7.26a fml v4.7.22.539 forge 6.6.0.517
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