soccermiles Posted February 21, 2013 Share Posted February 21, 2013 I know it probably sounds like lunacy to anyone who's been using Tekkit Lite for a while, but I want to disable Treecapitator. I don't want to do it the brutal way where I delete the mod from my mods folder (especially since I can't figure out which zip is the right one). According to the Tekkit Lite wiki, it's possible to disable Treecapitator from "the 'options' tab in Tekkit". I haven't been able to find such an option in any of the options menus. Link to comment Share on other sites More sharing options...
DiscoBiscuit Posted February 21, 2013 Share Posted February 21, 2013 I can't find where to disable it either. If you want to delete the .jar it's this one: C:\Users\<your name>\AppData\Roaming\.techniclauncher\tekkitlite\coremods\[1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar Link to comment Share on other sites More sharing options...
Mr.Hotkeys Posted February 22, 2013 Share Posted February 22, 2013 Try opening your TreeCapitator.cfg file and removing everything after "S:axeIDList=" and making sure "B:needItem=" is set to "true". This should make it so that TreeCapitator is technically still enabled but none of the axes will activate it. Link to comment Share on other sites More sharing options...
soccermiles Posted February 22, 2013 Author Share Posted February 22, 2013 Thanks, Mr.Hotkeys. I had already deleted the zip as instructed by DiscoBiscuit, but that sounds like a functional plan. I even saw some posts during my search where people thought there was a glitch but the only problem was their config. Link to comment Share on other sites More sharing options...
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