condo49 Posted March 1, 2013 Posted March 1, 2013 so here's the problem the world save i have been working on since the beginning of tekkit lite keeps crashing on the latest version of tekkit lite 0.6.0 when i create new saves they work perfect! could someone please help me identify the problem asap for me? Thanks!! ---- Minecraft Crash Report ---- // Ooh. Shiny. Time: 1/03/13 7:01 PM Description: Exception in server tick loop java.lang.NoClassDefFoundError: cofh/core/LiquidTankSingle at thermalexpansion.factory.tileentity.TileRockGen.<init>(TileRockGen.java:42) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at java.lang.Class.newInstance0(Unknown Source) at java.lang.Class.newInstance(Unknown Source) at any.c(TileEntity.java:139) at aam.a(AnvilChunkLoader.java:418) at aam.a(AnvilChunkLoader.java:103) at aam.a(AnvilChunkLoader.java:83) at im.f(ChunkProviderServer.java:182) at im.c(ChunkProviderServer.java:118) at im.d(ChunkProviderServer.java:166) at yc.e(World.java:524) at yc.d(World.java:1540) at gm.c(ServerConfigurationManager.java:205) at gm.a(ServerConfigurationManager.java:123) at bec.b(IntegratedServerListenThread.java:141) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599) at bdz.q(IntegratedServer.java:123)
Firehead94 Posted March 1, 2013 Posted March 1, 2013 looks like you may need to go into MCedit and delete some Liquid tanks you have spawned in the chunk your in, maybe the entire save. If you have WE installed, you can probably change your spawn coords and just select an area that extends into that chunk and delete the tanks by their ID aswell
condo49 Posted March 1, 2013 Author Posted March 1, 2013 um im sorry but i have no idea what MCredit is and also WE? could you please give me some more detailed info please? thanks :)
Firehead94 Posted March 1, 2013 Posted March 1, 2013 MCedit is basically a mapeditor that allows you to go in game as if you were playing but instead edit the map (kinda like halo forge + roller coaster tycoon 3 mapeditor). WE = Worldedit. WE is by far the easier of the two to do in my opinion but its up to you. I havent messed with MCedit in a long time so I cant be of too much help other than drop you a link http://www.mcedit.net/ Wish you the best of luck
condo49 Posted March 1, 2013 Author Posted March 1, 2013 so will this work for tekkit aswell or is it just normal minecraft?
Firehead94 Posted March 1, 2013 Posted March 1, 2013 should work for tekkit just fine. My server owner uses it for similar problems all the time.
condo49 Posted March 1, 2013 Author Posted March 1, 2013 so i have got a question i've got it working and im on my save, do you know how i would find the problem ahaha does the crash report say the coordinates of the problem or do i have to find i all by myself?
Jay? Posted March 1, 2013 Posted March 1, 2013 so i have got a question i've got it working and im on my save, do you know how i would find the problem ahaha does the crash report say the coordinates of the problem or do i have to find i all by myself? You can tell the general problem area, because it has to be an area that's currently loaded when the crash happens. That means that it should be within a certain number of chunks to your character, which MCEdit will tell you.
condo49 Posted March 1, 2013 Author Posted March 1, 2013 alright thanks... ill just have to find it then :/ because the crash report says its just a tank thats causing the problem right?
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