JayMan Posted April 7, 2013 Posted April 7, 2013 Ive seen all the posts an stuff an all that jibba jabba about forge an that, Ive followed all instructions ! Forge as modpack.jar in the bin folder , mods in the mods folder an the dl link is https://dl.dropbox.com/u/62202862/ModPack.zip if theres anything wrong with that please reply! thanks
enterprise12 Posted April 7, 2013 Posted April 7, 2013 I worked on it all day and fixed it, goto your tekkit lite folder -> bin and copy that modpack.jar into yours(that will fix forge). Then make sure you have ALL the requirements for the mods your installing(such as coremods, etc) put them into your folder(has bin, config, mods, coremods) where the belong and then go inside and select all four folders and do "Add to archive"(with winrar) and rename it to modpack.zip Upload it into dropbox, click "share link" and exit that, you should be at a page with a blue download button below the file. right click "download" and "copy link location" upload that link to your modpack at www.technicpack.net Depending on how many mods you have installed, there going to conflict and i then suggest(as i did have 73 mods) getting "ID Resolver Mod" and get the right download(depending on your version of minecraft your using) and then get GUI API and drop BOTH into coremods folder. ID Resolver Mod: http://www.minecraftmine.org/id-resolver-mod/ GUI API mod: http://www.minecraftforum.net/topic/612536-151-guiapi-an-advanced-gui-toolkit/ then start the modpack up, it will run and then configure it as this(it will ask) - Show ID info on main menu: (apply as you want) - Show ID info on resolve screen: (apply as you want) - Check for loose settings: true - Only show conflicts: true then just go along and when it asks for you to choose ID's for the items/blocks choose it MANUELLY by scrolling through the list until it says "This ID is currently available" and once it finishes try it 3 more times JUST to make sure. i would then leave it until your modpack is finished(i think you can remove it when you want and the ids will be ok, **BUT I DONT CONFIRM THIS**) And that should be all! any other questions ask me! and then when ALL the id conflicts are fixed(i recommend running it about 3 times to check ther all fixed) then goto RUN -> %appdata% -> .technic -> (your modpack) -> config(copy) goto your modpack zip file and replace the config file with the one you just copied(that way all the ids wont conflict for others) "
miniboxer Posted April 7, 2013 Posted April 7, 2013 Could I have a link to to the platform page? It doesn't look like anything is wrong with the mod zip, it might be your platform configuration.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now