TimB Posted April 11, 2013 Posted April 11, 2013 My computer performed a reboot overnight while asleep the other night (system updates). Upon attempting to start up the server the next morning, I was confronted with an error (log report below). I have tried a few things already, all working from a copy of the original server folder to ensure original files stay as they were. Assistance is appreciated! http://pastebin.com/vXBA8ZdP Quote
alekthefirst Posted April 11, 2013 Posted April 11, 2013 it vant read the data properly. the server was probably writing some very important files, while the computer rebooted the write was interrupted and the files were corrupted correct me if i am wrong Quote
TimB Posted April 12, 2013 Author Posted April 12, 2013 That's what I'm getting from various Google searches on this issue. Corrupted data. I tried just copying over the level.dat into a fresh unzip of the Voltz server, but when I booted the server, it still created a brand new world. I also copied over the world folder, but get the same crash. So, it seems there may be corruption in the world data. Interestingly enough though, I can still open the level.dat using MCedit (although I'm not sure if there's a way I can "copy" my world with MCedit to uncorrupted level.dat/world folder.) Looking at the fact I can open the level.dat in MCedit though tells me the level.dat may still be intact and not corrupt, but that there's another file(s) in the world folder that are corrupt. Not sure where to go from there, though, if that's the case. Could I just create a new world and let the server create fresh world files, then somehow replace the level.dat plus other contents from the original world folder to the new one? Quote
alekthefirst Posted April 12, 2013 Posted April 12, 2013 i have only used MCedit once, but i think it may be possible to copy really large stuff Quote
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