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Posted

So I've tried to make a modpack and I think I did everything correctly, but when I try and run it, it takes forever to install and everything, I've tried other peoples custom modpacks and they work fine, theirs will start up in like 10 seconds and it had more mods than mine does. I tried to run mine and it just takes forever and I've never had it fully download yet.

I'm pretty sure I did everything correctly.

1.) I created a new zip called modpack.zip

2.) I installed all of the mods that needed to be put into the minecraft.jar into the modpack.zip

Mods in modpack.zip: Modloader, Minecraft Forge, Optifine, and Anti-Steve Mod. I've installed Modloader with Minecraft Forge before on Vanilla

3.) I turned the modpack.zip into modpack.jar

4.) I created a folder named "bin" and put modpack.jar and a new clean minecraft.jar in there

5.) I put everything into a new zip folder

6.) I created a "mods" folder and put in all the mods that were supposed to go in there, along with the folders I got after I ran them in vanilla minecraft

7.) I created a "coremods" folder and put in all the mods that were supposed to go in there

8.) I created a "Flan" folder and put in some Flan content packs

9.)I put a config file in there with what it needed

10.) I put the options.txt along with everything

11.) I put it on dropbox and copied the download link button address(Yes I copied the right link)

12.) I put it in techniclauncher and it doesn't work

If you want the link to my modpack then go to

https://www.dropbox.com/s/wyxabzqwq6nkju1/[Test] Flan ModPack.zip

If you want to try and maybe take a look at how long it takes then go to http://www.technicpack.net/modpack/details/badpains-flan-modpack.76116

Hopefully one of you know what I did wrong Please help!

Posted

Ok, firstly, why did you install Modloader? You don't need it, get rid of it! Secondly, you do not need a minecraft.jar in the bin folder. The Platform does that for you. Thirdly, you should make the four files bin, config, mods and coremods separately and then compress them afterwards. In addition, you should always do the following to make a modpack:

  • Are you using a direct link on your modpack page? You need to replace 'www' with 'dl' when using dropbox.
  • Run the modpack from your computer first to test you have compiled it correctly.
  • If the modpack is not compiled correctly, start from a vanilla base and slowly add mods

Also, why Anti-Steve?

Posted

Ok, firstly, why did you install Modloader? You don't need it, get rid of it! Secondly, you do not need a minecraft.jar in the bin folder. The Platform does that for you. Thirdly, you should make the four files bin, config, mods and coremods separately and then compress them afterwards. In addition, you should always do the following to make a modpack:

  • Are you using a direct link on your modpack page? You need to replace 'www' with 'dl' when using dropbox.
  • Run the modpack from your computer first to test you have compiled it correctly.
  • If the modpack is not compiled correctly, start from a vanilla base and slowly add mods

Also, why Anti-Steve?

Well I put in a minecraft.jar because whenever I didn't put one in and I tried to run it I got an error. I did use a direct link. I used Anti-Steve because I was planning to use this over LAN with my friends and sometimes the skins don't load correctly so... yeah. But I'll try that out.

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