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Posted

1. Installed Optifine_1.5.1_HD_D1 by

A) renaming and extracting modpack.zip

B) pasting in Optifine files

C) selecting all and selecting compress # items

D) dragged archive.zip to bin and renamed modpack.jar

E) deleted modpack and modpack.zip

F) launched tekkit

2. Got an error report so restarted tekkit

3. Got the same erorr report

4. Uninstalled Optifine... Launched perfectly


---- Minecraft Crash Report ----

// Shall we play a game?

 

Time: 5/3/13 5:05 PM

Description: Failed to start game

 

org.lwjgl.opengl.OpenGLException: Invalid value (1281)

    at org.lwjgl.opengl.Util.checkGLError(Util.java:56)

    at org.lwjgl.opengl.Display.swapBuffers(Display.java:645)

    at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:517)

    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:406)

    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

    at net.minecraft.client.Minecraft.run(Minecraft.java:732)

    at java.lang.Thread.run(Thread.java:680)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

    Minecraft Version: 1.5.1

    Operating System: Mac OS X (x86_64) version 10.7.4

    Java Version: 1.6.0_33, Apple Inc.

    Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

    Memory: 28449560 bytes (27 MB) / 145367040 bytes (138 MB) up to 1606287360 bytes (1531 MB)

    JVM Flags: 2 total; -Xmx1536m -XX:MaxPermSize=128m

    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

    Suspicious classes: FML and Forge are installed

    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

    FML:

    LWJGL: 2.4.2

    OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-7.18.18, NVIDIA Corporation

    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Type: Client (map_client.txt)

    Texture Pack: Default

    Profiler Position: N/A (disabled)

    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

PS: How would i put this stuff in a spoiler? it would look so much better.

Posted

1. Installed Optifine_1.5.1_HD_D1 by

A) renaming and extracting modpack.zip

B) pasting in Optifine files

C) selecting all and selecting compress # items

D) dragged archive.zip to bin and renamed modpack.jar

E) deleted modpack and modpack.zip

F) launched tekkit

2. Got an error report so restarted tekkit

3. Got the same erorr report

4. Uninstalled Optifine... Launched perfectly


---- Minecraft Crash Report ----

// Shall we play a game?

 

Time: 5/3/13 5:05 PM

Description: Failed to start game

 

org.lwjgl.opengl.OpenGLException: Invalid value (1281)

    at org.lwjgl.opengl.Util.checkGLError(Util.java:56)

    at org.lwjgl.opengl.Display.swapBuffers(Display.java:645)

    at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:517)

    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:406)

    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

    at net.minecraft.client.Minecraft.run(Minecraft.java:732)

    at java.lang.Thread.run(Thread.java:680)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- System Details --

Details:

    Minecraft Version: 1.5.1

    Operating System: Mac OS X (x86_64) version 10.7.4

    Java Version: 1.6.0_33, Apple Inc.

    Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

    Memory: 28449560 bytes (27 MB) / 145367040 bytes (138 MB) up to 1606287360 bytes (1531 MB)

    JVM Flags: 2 total; -Xmx1536m -XX:MaxPermSize=128m

    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

    Suspicious classes: FML and Forge are installed

    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

    FML:

    LWJGL: 2.4.2

    OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-7.18.18, NVIDIA Corporation

    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Type: Client (map_client.txt)

    Texture Pack: Default

    Profiler Position: N/A (disabled)

    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

PS: How would i put this stuff in a spoiler? it would look so much better.

There are no spoilers in this forum.

Why did you rename it? From what I know is you open the modpack.jar with an archiver program and paste all the files from your optifine folder into it. Save the file and launch. I have no idea what you're doing with the renaming and deleting. You could also do the same with the minecraft.jar.

Posted

At least on Win 7 I can install Optifine_1.5.1_HD_U_D1 (I am almost positive that it only works with Ultra versions rather than Standard. Light isnt even Forge compatible.) without problems. I also cannot see any mistake with your process. Is this maybe Mac specific?

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