When logged in, we noticed one chunk was reset to as if it had never been edited before, like a brand new freshly seeded chunk. It was the exact chunk with a chunk loader set to 5x5 in it, the other chunks were unaffected, only the single chunk with the device in it was. This chunk had a large potion of sorting building in it with pipes and ender chests. Well this wasn't really a huge issue. Except the fact that the instant we tried to use ender pouch, we were disconnected with an "end or stream" error. I'll paste the actual server log error below.
Coincidentally at the same time, I had used a stabilized Rift Signature to try and create a doorway between islands. It told me I didn't have enough pearls then ended me in an endless disconnect from server issue where the instant I connected, I disconnected again with an "end of stream" error.
So at this point I can't tell if it was my rift or the chunk loader deleting the active ender chests. That's what logs are for right?
Description of Problem Revised:
Ok so apparently something I missed. All chunks with an ender chest were reverted. The problem is ender chests, not chunk loaders. It happened again and we can't seem to undo the problem. I will have to disable ender chests if this problem can't be fixed, which will really destroy all the work we've done because ender chests are a huge part of what we use to automate everything.
Also, it turns out the server is crashing, and that's causing the ender chests to freak out and revert the land. We have no clue what's causing the server crashes though.
I have uploaded the server after it's crash and screwups: (LINK GONE)
This server is the messed up version after the crash that caused all ender chests to freak out and chunk-reset.
Full Logfiles:
Server Log: (LINK GONE)
Forge Log: (LINK GONE)
Error Messages:
2013-05-30 19:03:29 [WARNING] Failed to handle packet for sethcor/127.0.0.1: java.lang.NullPointerException
java.lang.NullPointerException
(More detailed in log)
Error Log:
2013-05-30 19:03:29 [WARNING] Failed to handle packet for sethcor/127.0.0.1: java.lang.NullPointerException
java.lang.NullPointerException
at codechicken.enderstorage.api.EnderStorageManager.getStorage(EnderStorageManager.java:237)
at codechicken.enderstorage.storage.item.ItemEnderPouch.func_77659_a(ItemEnderPouch.java:69)
at net.minecraft.item.ItemStack.func_77957_a(ItemStack.java:173)
at net.minecraft.item.ItemInWorldManager.func_73085_a(ItemInWorldManager.java:349)
at net.minecraft.network.NetServerHandler.func_72472_a(NetServerHandler.java:539)
at net.minecraft.network.packet.Packet15Place.func_73279_a(SourceFile:58)
at net.minecraft.network.TcpConnection.func_74428_b(TcpConnection.java:461)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.dedicated.DedicatedServerListenThread.func_71747_b(SourceFile:30)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:274)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
Question
Vas
Title: EnderChest reverting chunks
Version: 1.0.6
OS: Windows 7 64 bit
Java Version: Java 7 Update 15
Description of Problem:
When logged in, we noticed one chunk was reset to as if it had never been edited before, like a brand new freshly seeded chunk. It was the exact chunk with a chunk loader set to 5x5 in it, the other chunks were unaffected, only the single chunk with the device in it was. This chunk had a large potion of sorting building in it with pipes and ender chests. Well this wasn't really a huge issue. Except the fact that the instant we tried to use ender pouch, we were disconnected with an "end or stream" error. I'll paste the actual server log error below.
Coincidentally at the same time, I had used a stabilized Rift Signature to try and create a doorway between islands. It told me I didn't have enough pearls then ended me in an endless disconnect from server issue where the instant I connected, I disconnected again with an "end of stream" error.
So at this point I can't tell if it was my rift or the chunk loader deleting the active ender chests. That's what logs are for right?
Description of Problem Revised:
Ok so apparently something I missed. All chunks with an ender chest were reverted. The problem is ender chests, not chunk loaders. It happened again and we can't seem to undo the problem. I will have to disable ender chests if this problem can't be fixed, which will really destroy all the work we've done because ender chests are a huge part of what we use to automate everything.
Also, it turns out the server is crashing, and that's causing the ender chests to freak out and revert the land. We have no clue what's causing the server crashes though.
I have uploaded the server after it's crash and screwups: (LINK GONE)
This server is the messed up version after the crash that caused all ender chests to freak out and chunk-reset.
Full Logfiles:
Server Log: (LINK GONE)
Forge Log: (LINK GONE)
Error Messages:
2013-05-30 19:03:29 [WARNING] Failed to handle packet for sethcor/127.0.0.1: java.lang.NullPointerException
java.lang.NullPointerException
(More detailed in log)
Error Log:
2 answers to this question
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