daeos Posted June 15, 2013 Posted June 15, 2013 Crops multifarm isn't planting, tree farm auto plants and harvests. Is there something new that has to be done to make this work? Quote
gfb Posted June 15, 2013 Posted June 15, 2013 What with having to maintain fertilizer in the multifarms I've found MFR's farming machines to be preferable to Forestry's multifarms. I encourage you to have a look at MFR's harvester, planter, and fertilizer machines. Quote
jondonnis Posted June 16, 2013 Posted June 16, 2013 You're probably having that issue or at least you'll run into it until you edit the file in that thread. http://forums.technicpack.net/threads/multifarm-states-no-fertilizer-despite-having-using-it-fix.47034/ Quote
daeos Posted June 19, 2013 Author Posted June 19, 2013 Tree farm works, which eats up fertilizer. I've already corrected the config file way before setting up the farm. Quote
Joker2040 Posted June 19, 2013 Posted June 19, 2013 From the Mod Site: Multifarms Multifarm config (Multifarm structure) [Edit: Do you have the right soil for the seeds? A table showing the required soil is on the Multifarm config page.] Quote
daeos Posted June 19, 2013 Author Posted June 19, 2013 Arboretum and Crop Farm require dirt. I am using dirt for both setups. Quote
Joker2040 Posted June 20, 2013 Posted June 20, 2013 Right stone platform height? Circuit board? Power? Seeds in the right slots? Platform shape matching the core shape? Off signals? If you have a farm control block a redstone signal on the top or bottom will shut the farm down. Quote
daeos Posted June 20, 2013 Author Posted June 20, 2013 Crops multifarm isn't planting, tree farm auto plants and harvests. Is there something new that has to be done to make this work? Tree farm works, which eats up fertilizer. I've already corrected the config file way before setting up the farm. Reading 2 of my other posts in this thread, it should be clear that those requirements are met since I've said before that Arboretums (tree farms) are working fine in my multifarm. Arboretums & Crop farms are practically the same execpt for the germling. I hope this is more clearer now. Quote
Joker2040 Posted June 20, 2013 Posted June 20, 2013 Check the item IDs on the seeds to see if they match (295?) default minecraft. Is there a config location in Forestry for adding seed IDs? Quote
daeos Posted June 21, 2013 Author Posted June 21, 2013 # Configuration file #################### # block #################### block { I:alveary=1158 I:apiculture=1341 I:beehives=1159 I:candle=1160 I:core=1342 I:engine=1161 I:fan=1162 I:farm=1163 I:fences=1164 I:fences2=1343 I:firsapling=1165 I:harvester=1166 I:heater=1167 I:leaves=1168 I:lepidopterology=1602 I:log1=1169 I:log2=1170 I:log3=1171 I:log4=1172 I:log5=1344 I:log6=1345 I:log7=1346 I:machine=1173 I:mail=1347 I:mill=1174 I:mushroom=1175 I:planks=1176 I:planks2=1348 I:planter=1177 I:pods=1349 I:resources=1178 I:sapling=1179 I:saplingGE=1180 I:slabs1=1181 I:slabs2=1182 I:slabs3=1350 I:soil=1183 I:stained=1184 I:stairs=1185 I:stump=1186 I:swarmer=1187 } #################### # item #################### item { I:adventurerBackpack=11924 I:adventurerBackpackT2=11925 I:ambrosia=11926 I:apatite=11927 I:apiaristBag=11928 I:apiaristBoots=11929 I:apiaristChest=11930 I:apiaristHelmet=11931 I:apiaristLegs=11932 I:appleJuice=11933 I:ash=11934 I:beeCombs=11935 I:beeDroneGE=11936 I:beePrincessGE=11937 I:beeQueenGE=11938 I:beealyzer=11939 I:beeswax=11940 I:bioFuel=11941 I:bioMass=11942 I:biofuelCan=11943 I:biomassCan=11944 I:biomeFinder=11945 I:bituminousPeat=11946 I:brokenBronzePickaxe=11947 I:brokenBronzeShovel=11948 I:bronzePickaxe=11949 I:bronzeShovel=11950 I:bucketBiofuel=11951 I:bucketBiomass=11952 I:builderBackpack=11953 I:builderBackpackT2=11954 I:butterflyGE=24753 I:canEmpty=11955 I:canFuel=11956 I:canHoney=11957 I:canIce=11958 I:canJuice=11959 I:canLava=11960 I:canOil=11961 I:canSeedOil=11962 I:carton=11963 I:catalogue=19848 I:chipsets=11964 I:craftingMaterial=11965 I:crate=11966 I:cratedApatite=11967 I:cratedApples=11968 I:cratedAsh=11969 I:cratedBeeswax=13272 I:cratedBogearth=11970 I:cratedBrass=11971 I:cratedBrick=11972 I:cratedBronze=11973 I:cratedCacti=11974 I:cratedCharcoal=11975 I:cratedClay=11976 I:cratedCoal=11977 I:cratedCobblestone=11978 I:cratedCocoaComb=13277 I:cratedCookies=11979 I:cratedCopper=11980 I:cratedDirt=11981 I:cratedDrippingCombs=13292 I:cratedFertilizer=11982 I:cratedFrozenCombs=13291 I:cratedGlowstone=11983 I:cratedGravel=11984 I:cratedHoneycombs=13271 I:cratedHoneydew=13275 I:cratedHumus=11985 I:cratedLapis=11986 I:cratedMulch=11987 I:cratedMycelium=11988 I:cratedNetherbrick=11989 I:cratedNetherrack=11990 I:cratedNetherwart=11991 I:cratedNikolite=11992 I:cratedObsidian=11993 I:cratedPeat=11994 I:cratedPhosphor=11995 I:cratedPollen=13273 I:cratedPropolis=13274 I:cratedRedstone=11996 I:cratedReeds=11997 I:cratedRefractoryWax=13293 I:cratedResin=11998 I:cratedRoyalJelly=13276 I:cratedRubber=11999 I:cratedSand=12000 I:cratedSandstone=12001 I:cratedSaplings=12002 I:cratedScrap=12003 I:cratedSeeds=12004 I:cratedSilver=12005 I:cratedSimmeringCombs=13289 I:cratedSoulsand=12006 I:cratedStone=12007 I:cratedStringyCombs=13290 I:cratedTin=12008 I:cratedUUM=12009 I:cratedWheat=12010 I:cratedWood=12011 I:decayingWheat=12012 I:diggerBag=12013 I:diggerBagT2=12014 I:fertilizerBio=12015 I:fertilizerCompound=12016 I:flutterlyzer=24754 I:foresterBag=12017 I:foresterBagT2=12018 I:frameImpregnated=12019 I:frameProven=12020 I:frameUntreated=12021 I:fruits=12022 I:gearBronze=12023 I:gearCopper=12024 I:gearTin=12025 I:grafter=12026 I:grafterProven=19849 I:hardenedMachine=12027 I:honeyDrop=12028 I:honeyPot=12336 I:honeydew=12030 I:honeyedSlice=12031 I:hunterBag=12032 I:hunterBagT2=12033 I:impregnatedCasing=12034 I:imprinter=12035 I:infuser=12036 I:ingotBronze=12037 I:ingotCopper=12038 I:ingotTin=12039 I:iodineCapsule=12040 I:kitPickaxe=12041 I:kitShovel=12042 I:lepidopteristBag=24755 I:letters=12043 I:liquidGlass=12044 I:liquidHoney=12045 I:liquidIce=12046 I:liquidJuice=19850 I:liquidMead=12047 I:liquidMilk=12048 I:liquidSeedOil=12049 I:minerBag=12050 I:minerBagT2=12051 I:mouldyWheat=12052 I:mulch=12053 I:oakStick=12054 I:peat=12055 I:phosphor=12056 I:pipette=12057 I:pollen=12058 I:pollenFertile=24756 I:propolis=12059 I:refractoryBiofuel=12060 I:refractoryBiomass=12061 I:refractoryEmpty=12062 I:refractoryFuel=12063 I:refractoryHoney=12064 I:refractoryIce=12065 I:refractoryJuice=12066 I:refractoryLava=12067 I:refractoryOil=12068 I:refractorySeedOil=12069 I:refractoryWater=12070 I:refractoryWax=12071 I:royalJelly=12072 I:sapling=12073 I:scoop=12074 I:serumGE=24757 I:shortMead=12075 I:solderingIron=12076 I:stamps=12077 I:sturdyMachine=12078 I:thermionicTubes=12079 I:treealyzer=12080 I:vialCatalyst=12081 I:waterCan=12082 I:waxCapsule=12083 I:waxCapsuleBiofuel=12084 I:waxCapsuleBiomass=12085 I:waxCapsuleFuel=12086 I:waxCapsuleHoney=12087 I:waxCapsuleIce=12088 I:waxCapsuleJuice=12089 I:waxCapsuleOil=12090 I:waxCapsuleSeedOil=12091 I:waxCapsuleWater=12092 I:waxCast=12093 I:woodPulp=12094 I:wrench=12095 } This is the only entries for item ids for Forestry. I've checked Big Dig and checked FTB Ultimate and both mod packs have similar config files (although FTBU is for 1.4.7, I don't see much difference in the listed item ids). Quote
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