Beginningatdawn Posted June 18, 2013 Posted June 18, 2013 My modpack is currently @ 1.5.2. I'm having trouble configuring my item ids. I've looked how to do it, however, when managing 100 mods... it becomes quite confusing which IDs are open and which ones are already occupied, thus causing more conflicts. I would very much appreciate anyone that could make this process easier( maybe with the use of a program) or help me do it. Thanks in advance. Quote
lukeb28 Posted June 18, 2013 Posted June 18, 2013 http://forums.technicpack.net/threads/luke%E2%80%99s-hopefully-comprehensive-modpack-making-guide.44197/#post-362585 Quote
Beginningatdawn Posted June 18, 2013 Author Posted June 18, 2013 Also, can you help with the following error: java.lang.ArrayIndexOutOfBoundsException: 297695 at net.minecraftforge.common.Configuration.getItem(Configuration.java:194) at net.minecraftforge.common.Configuration.getItem(Configuration.java:183) at vswe.stevescarts.StevesCarts.addItemID(StevesCarts.java:315) at vswe.stevescarts.StevesCarts.preInit(StevesCarts.java:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494) at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103) at cpw.mods.fml.common.Loader.loadMods(Loader.java:515) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411) at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:733) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 3f478fd ---------- Quote
lukeb28 Posted June 18, 2013 Posted June 18, 2013 http://forums.technicpack.net/threads/luke%E2%80%99s-hopefully-comprehensive-modpack-making-guide.44197/#post-362585 Read it, follow it, fix your pack. Quote
theprolo Posted June 18, 2013 Posted June 18, 2013 You gave an item an ID which is too high. The BlockID max, assuming you use Forge, is 4095. The ItemID max is in the 21000s I think. Best to stick below there to be safe. Quote
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