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Posted

Heya,

shot question, what do you think could be the problem that my "selfmade modpack" is damaged after downloading via. the tekkit client?

Contains only 1 mod at the current point

uploaded vita dropbox public folder & public link

The Zip works at my pc greatly.

Modpack is atm private: http://www.technicpack.net/api/modpack/aeterni

Any ideas? Zip can't get opened @ cache folder in the modpack folder.

Sigh

Any help is appreciated :-)

Posted

I don't know what you are using to compress your pack but whatever it is has used an old method of the Store

That shouldn't make much difference but the other issue is you have uploaded the jar and zip of the exact same mod, forge will try to load both and report a conflict

You could also try getting 7zip and using that to zip your pack

Posted

Yah i'm in the middle of getting into this whole thing and wanted to test with ic2 sth. i'm with you - it won't not work :D

I use WinRar.... guess will try with 7zip

Thanks :)

Posted

Found another issue, your modpack.jar file structure is /modpack/forgestuffhere

Unless you are installing jar mods besides Forge then just download the copy of forge you want and rename it to modpack.jar, this is how I've always done it since my modpack.jar's always resulted in vanilla MC

Doubt this would cause a damaged download but it still needs fixing

Posted

More mods and core mods will come.

I don't get what you mean, tutorial says download forge put it in ja new folder and zip it to jar - so i did.

Posted

Your modpack.jar structure is modpack.jar/modpack/forge

Whereas mine is modpack.jar/forge

My modpack.jar is just a renamed copy of the zip I downloaded from minecraftforge.net

And when I said jarmods, I didn't mean mods and coremods, I meant non-forge mods that install direct to the jar

Posted

worked great dude server works fine and i can connect with my modpack :) something wired was up there ... killed modpack etc. and dled it again :D

I appriciate your help thx :)

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