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Honestly after some experimenting I'm not sure it is going to matter. I played it okay for a while on 1GB and then it started freezing. Gave it 2GB and played on that for a little bit and it started maxing that out. Gave it 3GB and it eventually started maxing that out. I now have given it 4GB and it is using 85% of that. The more you give it, the more it seems to use.

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Honestly after some experimenting I'm not sure it is going to matter. I played it okay for a while on 1GB and then it started freezing. Gave it 2GB and played on that for a little bit and it started maxing that out. Gave it 3GB and it eventually started maxing that out. I now have given it 4GB and it is using 85% of that. The more you give it, the more it seems to use.

As long as you don't get out of memory crashes then your fine at 2 GB

Java method of memory handling is different then windows as I was told.

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