Liggles Posted July 22, 2013 Posted July 22, 2013 After I updated Hexxit to 1.0.4 I started a game and when I went to cut down a tree with an axe it took way longer than breaking the wood with my hand. I then used the axe on other wooden structures and it worked fine. Any ideas why my axes/mattocks aren't working on trees?
Joker2040 Posted July 22, 2013 Posted July 22, 2013 Set treeHeightDecidesBreakSpeed=false in treecapitator config. They're thinking of reverting it in the next update.
dizzysoul Posted July 22, 2013 Posted July 22, 2013 I like the idea behind the change, but there needs to be some feedback that the tree is taking longer to chop down because of height, and there needs to be a certain limit where instead of trying to chop the whole tree down, you are just removing that one block. The mod works better on smaller trees, but definitely needs improvement on larger trees.
EmcMother Posted July 23, 2013 Posted July 23, 2013 Omg me too it was fine on 1.0.1 but idk what happen thank god i found this post
Liggles Posted July 23, 2013 Author Posted July 23, 2013 Joker2040 where is the config for it and how do you change it?
Joker2040 Posted July 24, 2013 Posted July 24, 2013 <user>/AppData/Roaming/.technic/hexxit/config/TreeCapitator.cfg You can get to <user> by going to any of your files and backing down the folder tree. It's the folder with all the "My this" and "My thats".
Mortis005 Posted July 24, 2013 Posted July 24, 2013 If you shift click well cutting down the wood it will only take the one block you are hitting.
Dash16 Posted July 24, 2013 Posted July 24, 2013 Changed in 1.0.5, update your servers and clients! http://www.technicpack.net/article/view/hexxit-105-is-now-recommended.32
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