Chlorek Posted October 6, 2013 Posted October 6, 2013 Hi there. I am programming some mod using Forge and I found one bug - when I spawn entity (pigzombie in this case) it spawns two PigZombies, one is normal (walking around etc), the 2nd one is stuck, it can't be hurt and does not move. When I leave world and come back there again it disappear. My code: public boolean itemInteractionForEntity(ItemStack is, EntityPlayer playerEntity, EntityLivingBase targetEntity) { World world = playerEntity.worldObj; EntityCreature creature; if(targetEntity instanceof EntityZombie) creature = new EntityPigZombie(world); else if(targetEntity instanceof EntityCow) creature = new EntityMooshroom(world); else return false; Vec3 pos = targetEntity.getPosition(1.0F); targetEntity.setDead(); world.playSoundEffect((double)pos.xCoord + 0.5D, (double)pos.yCoord + 0.5D, (double)pos.zCoord + 0.5D, "fire.ignite", 1.0F, itemRand.nextFloat() * 0.4F + 0.8F); world.spawnEntityInWorld(creature); creature.setPosition(pos.xCoord, pos.yCoord, pos.zCoord); is.damageItem(10, playerEntity); return true; } I'm begginer with Minecraft modding. Thanks for help. Quote
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