souwaylier Posted October 19, 2013 Posted October 19, 2013 Hi guys. I'm testing my automatic iron farm on single player creative mode for my survival server and I've encountered an annoying problem. First, my setup: 2 slime farms 7x7 - each has 1 Auto-Spawner set to spawn exact copy of the biggest slime, 4 Grinders 1 iron golem farm 7x7 - spawned from Auto-Spawner, fall into lava, iron goes to the the Item Collector Everything is connected by Ender Tanks When I'm near, Mob Essence supply is infinite because 1 spawned slime = 21 grinded, but when I'm leaving my farm and place Ender Tank I see how it depletes really fast. When I'm back there is no essence therefore no mobs are spawning. Of course area is loaded by Dimensional Anchor. My question is obvious: why isn't my farm working when I'm not near and will the problem exist on server too? Thanks in advance!
_Terregator_ Posted October 26, 2013 Posted October 26, 2013 Hostile mobs don't spawn when you're out of a 128 block range, thus the slimes can't spawn. After the iron golems spawn in and die, there's no more reserve essence. Although, I do have to say that your device is ingenious. My advice would be to have a portable tank or 2 full of essence in order to kick start the machine when you get back.
souwaylier Posted October 27, 2013 Author Posted October 27, 2013 Hey, thanks for response, help and approval! I must say only the killer machine is my idea, I took the slime-essence-copying machine from some video from YT and maybe tuned it a little. Anyways, now I know why it didn't always work and why my ender tesla farm in End didn't work, it's obviously way further than 128 blocks :P
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