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Crashes After Mojang Logo


COR301

Question

Title: Crashes After Mojang Logo

Version: 3.1.2

OS: Windows 8

Java Version: 7

Description of Problem:

Whenever I try to play tekkit classic, it stops at the mojang logo and shows an error report. I'm using Sphax PureBD texture pack if that helps.

Error Messages:

Error Log:


--- BEGIN ERROR REPORT d455b7a5 --------

Generated 06/11/13 18:36



Minecraft: Minecraft 1.2.5

OS: Windows 8 (x86) version 6.2

Java: 1.7.0_17, Oracle Corporation

VM: Java HotSpot Client VM (mixed mode), Oracle Corporation

LWJGL: 2.9.0

OpenGL: Intel® HD Graphics version 3.1.0 - Build 9.17.10.3040, Intel



java.lang.IllegalArgumentException: Slot 216 is already occupied by dan200.turtle.shared.BlockTurtle@1f73a89 when adding ic2.common.BlockScaffold@240ad1

	at pb.<init>(Block.java:251)

	at pb.<init>(Block.java:284)

	at ic2.platform.BlockCommon.<init>(BlockCommon.java:12)

	at ic2.common.BlockTex.<init>(BlockTex.java:30)

	at ic2.common.BlockScaffold.<init>(BlockScaffold.java:34)

	at mod_IC2.load(mod_IC2.java:241)

	at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356)

	at cpw.mods.fml.common.Loader.modInit(Loader.java:273)

	at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628)

	at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223)

	at net.minecraft.client.Minecraft.a(Minecraft.java:429)

	at net.minecraft.client.Minecraft.run(Minecraft.java:738)

	at java.lang.Thread.run(Unknown Source)

--- END ERROR REPORT bbdf8aa4 ----------

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7 answers to this question

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*Extra Bit I Found After The First Post*

I found this also happens on version 3.1.3 (the latest version, not the recommended version)

The exact same thing happened.

--- BEGIN ERROR REPORT 7dfb87b2 --------

Generated 07/11/13 18:38

 

Minecraft: Minecraft 1.2.5

OS: Windows 8 (x86) version 6.2

Java: 1.7.0_17, Oracle Corporation

VM: Java HotSpot Client VM (mixed mode), Oracle Corporation

LWJGL: 2.9.0

OpenGL: Intel® HD Graphics version 3.1.0 - Build 9.17.10.3040, Intel

 

java.lang.NullPointerException

    at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356)

    at cpw.mods.fml.common.Loader.modInit(Loader.java:273)

    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628)

    at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223)

    at net.minecraft.client.Minecraft.a(Minecraft.java:429)

    at net.minecraft.client.Minecraft.run(Minecraft.java:738)

    at java.lang.Thread.run(Unknown Source)

--- END ERROR REPORT ba051d0a ----------

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Same for me too look:

--- BEGIN ERROR REPORT 23f46f79 --------

Generated 15/11/13 21:02

Minecraft: Minecraft 1.2.5

OS: Windows 8 (amd64) version 6.2

Java: 1.7.0_45, Oracle Corporation

VM: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

LWJGL: 2.9.0

OpenGL: Intel® HD Graphics 4000 version 4.0.0 - Build 9.17.10.3040, Intel

java.lang.NullPointerException

at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356)

at cpw.mods.fml.common.Loader.modInit(Loader.java:273)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628)

at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223)

at net.minecraft.client.Minecraft.a(Minecraft.java:429)

at net.minecraft.client.Minecraft.run(Minecraft.java:738)

at java.lang.Thread.run(Unknown Source)

--- END ERROR REPORT ac5969cf ----------

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Hi. Just reading through the error report.

This is part of the report I just saw:

java.lang.IllegalArgumentException: Slot 216 is already occupied by dan200.turtle.shared.BlockTurtle@1f73a89 when adding ic2.common.BlockScaffold

So if you read that it is something with IC2. Still not sure exactly how to fix it though, since I don't know how MC mods are made.

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I have just fixed it on my pc. however it came at the expense of my world which i had spent absolutely ages on. I went into my roaming folder (open run then type %appdata%) and deleted the whole technic folder. it took a while but after completely removing them i re-downloaded technic launcher, signed in and it was working. hope this helped.

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I have just fixed it on my pc. however it came at the expense of my world which i had spent absolutely ages on. I went into my roaming folder (open run then type %appdata%) and deleted the whole technic folder. it took a while but after completely removing them i re-downloaded technic launcher, signed in and it was working. hope this helped.

Thanks a ton. I can't believe that the simplest answer here actually solved my problem.

Except one thing. You know you could've taken the save file for your map out of the folder before you deleted? If you did that you would still have your map.

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