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game crashes on loading the mod "a era do futuro"


Sandro Luis

Question

Launcher Version: 342

Operating System: OS X 10.9

Java Version: 7.45

Antivirus Program:

Description of Problem:

The game crashes when it starts loading the mod, and is a black screen. tested on a computer with win 8 and the mod works ....

This mod worked until 4 days ago ...

thank you

Error Messages:

Error Log:


--- Minecraft Crash Report ----

// I just don't know what went wrong 



Time: 11/11/13 23:20

Description: Failed to start game



org.lwjgl.opengl.OpenGLException: Invalid value (1281)

	at org.lwjgl.opengl.Util.checkGLError(Util.java:59)

	at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82)

	at org.lwjgl.opengl.Display.swapBuffers(Display.java:617)

	at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)

	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)

	at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

	at net.minecraft.client.Minecraft.run(Minecraft.java:733)

	at java.lang.Thread.run(Thread.java:744)





A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------



-- System Details --

Details:

	Minecraft Version: 1.5.2

	Operating System: Mac OS X (x86_64) version 10.9

	Java Version: 1.7.0_45, Oracle Corporation

	Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

	Memory: 108072952 bytes (103 MB) / 238551040 bytes (227 MB) up to 2863661056 bytes (2731 MB)

	JVM Flags: 2 total; -Xmx3072m -XX:MaxPermSize=256m

	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

	Suspicious classes: FML and Forge are installed

	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

	FML: 

	LWJGL: 2.9.0

	OpenGL: NVIDIA GeForce GT 130 OpenGL Engine GL version 2.1 NVIDIA-8.18.27 310.40.05f01, NVIDIA Corporation

	Is Modded: Definitely; Client brand changed to 'fml,forge'

	Type: Client (map_client.txt)

	Texture Pack: Default

	Profiler Position: N/A (disabled)

	Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

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I'm getting the same type of error on a newer system: Mac mini Server from 2010 with the NVIDIA GeForce 320M 256 MB. Running 10.8.5. The computer runs vanilla Minecraft and Modded versions fine. The technic launcher starts up some mod packs just fine but other packs crash as soon as the packs version of Minecraft is about to start. I read in the "expansion ultimate" pack description that the Open GL error means I need to upgrade the video driver, but those drivers are bundled into OSX updates and everything is up to date.

Here is the crash log:

---- Minecraft Crash Report ----

// Don't be sad. I'll do better next time, I promise!

Time: 11/27/13 1:49 PM

Description: Failed to start game

org.lwjgl.opengl.OpenGLException: Invalid value (1281)

at org.lwjgl.opengl.Util.checkGLError(Util.java:59)

at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82)

at org.lwjgl.opengl.Display.swapBuffers(Display.java:617)

at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:733)

at java.lang.Thread.run(Thread.java:695)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Mac OS X (x86_64) version 10.8.5

Java Version: 1.6.0_65, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 20636040 bytes (19 MB) / 87609344 bytes (83 MB) up to 3216900096 bytes (3067 MB)

JVM Flags: 2 total; -Xmx3072m -XX:MaxPermSize=256m

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

LWJGL: 2.9.0

OpenGL: NVIDIA GeForce 320M OpenGL Engine GL version 2.1 NVIDIA-8.16.74 310.40.00.10f02, NVIDIA Corporation

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Default

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

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