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Diamond Dimensions Crash on Start-up


meanjaguar31632

Question

Launcher Version: Mac

Operating System: OSX 10.7.5

Java Version: Visual IVM

Antivirus Program:

Description of Problem:

Keeps crashing when I try to start up the diamond dimensions

Error Messages:

I am beyond frustrated!!! This is the crash report I keep receiving.

Time: 1/5/14 4:16 PM

Description: Failed to start game

org.lwjgl.opengl.OpenGLException: Invalid value (1281)

at org.lwjgl.opengl.Util.checkGLError(Util.java:59)

at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82)

at org.lwjgl.opengl.Display.swapBuffers(Display.java:617)

at net.minecraft.client.Minecraft.func_71357_I(Minecraft.java:518)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:407)

at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)

at net.minecraft.client.Minecraft.run(Minecraft.java:733)

at java.lang.Thread.run(Thread.java:695)

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.5.2

Operating System: Mac OS X (x86_64) version 10.7.5

Java Version: 1.6.0_65, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 19259512 bytes (18 MB) / 85000192 bytes (81 MB) up to 1069416448 bytes (1019 MB)

JVM Flags: 2 total; -Xmx1024m -XX:MaxPermSize=128m

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML:

LWJGL: 2.9.0

OpenGL: ATI Radeon HD 4670 OpenGL Engine GL version 2.1 ATI-7.32.12, ATI Technologies Inc.

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Texture Pack: Default

Profiler Position: N/A (disabled)

Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

how can i make it run without crashing? plz help!

Error Log:




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