MFCopenhagen Posted March 14, 2014 Posted March 14, 2014 Wondering why our AOTBT server, hosted by CubedHost, has significant lag and crashing issues. The server is set up with 2 GB RAM and we only have two players. We don't have any additional plugins or mods. I don't understand, with our server running the way it is, how others can possibly run 30-60 player servers and experience little lag. Maybe there is something I can do to improve the performance...? Quote
GenPage Posted March 14, 2014 Posted March 14, 2014 Sounds like you either have a crappy server host or your MC server is not setup correctly. Care to share the IP address/hostname of the server? I can run some tests. You can do so also, just open the cmd prompt, and use "ping <server>" or "tracert <server>" (Windows tools) Ping while test round-trip packet timings (in milliseconds). Trace Route will map out the hops/hits to the server. Quote
MFCopenhagen Posted March 14, 2014 Author Posted March 14, 2014 (edited) IP: 66.85.187.61 PORT: 25565 Can't really run any tests ATM...I'm at work. Any help with this would be much appreciated. Edited March 14, 2014 by MFCopenhagen Quote
Koooda Posted March 14, 2014 Posted March 14, 2014 well i dont think that its a crappy hosting company as its the same people that GenerikB uses to host his server Quote
Koooda Posted March 14, 2014 Posted March 14, 2014 I have a AOTBT server running with cubedhost same running 2 Gb this is what i came out with Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:UsersBarry>ping 88.150.139.172 Pinging 88.150.139.172 with 32 bytes of data: Reply from 88.150.139.172: bytes=32 time=20ms TTL=52 Reply from 88.150.139.172: bytes=32 time=19ms TTL=52 Reply from 88.150.139.172: bytes=32 time=20ms TTL=52 Reply from 88.150.139.172: bytes=32 time=19ms TTL=52 Ping statistics for 88.150.139.172: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 19ms, Maximum = 20ms, Average = 19ms C:UsersBarry>tracert 88.150.139.172 Tracing route to h88-150-139-172.host.redstation.co.uk [88.150.139.172] over a maximum of 30 hops: 1 1 ms 1 ms 1 ms BThomehub.home [192.168.1.254] 2 7 ms 7 ms 7 ms 217.32.141.128 3 7 ms 7 ms 7 ms 217.32.141.174 4 10 ms 10 ms 10 ms 212.140.235.66 5 10 ms 10 ms 10 ms 31.55.164.239 6 10 ms 10 ms 10 ms 31.55.164.109 7 10 ms 10 ms 10 ms acc2-10GigE-0-0-0-6.bm.21cn-ipp.bt.net [109.159. 248.210] 8 18 ms 21 ms 15 ms core1-te0-13-0-17.ilford.ukcore.bt.net [109.159. 248.172] 9 21 ms 22 ms 15 ms peer4-te-0-7-0-0.telehouse.ukcore.bt.net [62.172 .102.21] 10 15 ms 15 ms 15 ms linx.redstation.net.uk [195.66.225.138] 11 15 ms 33 ms 15 ms 193-17-200-109.rackcentre.redstation.net.uk [109 .200.17.193] 12 57 ms 20 ms 20 ms h185-5-3-197.host.redstation.co.uk [185.5.3.197] 13 22 ms 19 ms 20 ms h185-5-3-66.host.redstation.co.uk [185.5.3.66] 14 20 ms 19 ms 19 ms h88-150-139-172.host.redstation.co.uk [88.150.13 9.172] Trace complete. C:UsersBarry> Quote
GenPage Posted March 14, 2014 Posted March 14, 2014 genpage@pagefortress:~$ ping 66.85.187.61 PING 66.85.187.61 (66.85.187.61) 56(84) bytes of data. 64 bytes from 66.85.187.61: icmp_seq=1 ttl=52 time=86.2 ms 64 bytes from 66.85.187.61: icmp_seq=2 ttl=52 time=85.9 ms 64 bytes from 66.85.187.61: icmp_seq=3 ttl=52 time=86.1 ms 64 bytes from 66.85.187.61: icmp_seq=4 ttl=52 time=86.3 ms 64 bytes from 66.85.187.61: icmp_seq=5 ttl=52 time=86.0 ms 64 bytes from 66.85.187.61: icmp_seq=6 ttl=52 time=86.0 ms 64 bytes from 66.85.187.61: icmp_seq=7 ttl=52 time=86.2 ms 64 bytes from 66.85.187.61: icmp_seq=8 ttl=52 time=86.1 ms ^C --- 66.85.187.61 ping statistics --- 8 packets transmitted, 8 received, 0% packet loss, time 7006ms rtt min/avg/max/mdev = 85.977/86.144/86.307/0.231 ms Ping isn't bad at all. traceroute from my server got null routed. Your connection seems fine. Seems like its the actual server itself, or how you have your MC server configured Quote
MFCopenhagen Posted March 14, 2014 Author Posted March 14, 2014 Don't really know. It's pretty much "out of the box." The only thing I've changed is the server difficulty. Quote
MFCopenhagen Posted March 14, 2014 Author Posted March 14, 2014 Need to find some way to allow the two of us to play this incredible modpack without the constant lag and need to restart the server every hour. Quote
MFCopenhagen Posted March 15, 2014 Author Posted March 15, 2014 If anybody could provide any helpful information, it would be appreciated. I know the server host to be decent quality. We've re-installed the modpack multiple times. Just looking for a little information to find a solution. Thanks in advance. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.