Jump to content

Recommended Posts

Posted (edited)

Hey there!

 

I'm not sure if I have to post this here, but I couldn't find any other section to post it.

 

I'm having this issue, I made a modpack and it works fine without the technic launcher, but when I try to play it using the Technic Launcher, It crashes.

 

I want to make it run on Minecraft 1.4.7, with the following mods:

  • Buildcraft 3.4.0
  • IndustrialCraft 2 (1.112.170)
  • Railcraft (6.17.0)
  • Red Power 2 (2.0 pr6)
  • Reis Minimap 
  • Inventory tweaks (1.50)
  • Gregtech addon for IC2 (2.90h)
  • Nuclear control addon for IC2 (for 1.4.6, i have been told it works with 1.4.7)
  • Advanced Solar Panels addon for IC2 (3.3.4)
  • Not Enough Items (1.4.7)
  • Code Chicken Core (0.8.1.6)

If someone need it, here is the download link of the modpack

https://dl.dropboxusercontent.com/s/85foi6y7zow93hk/GamerArg%20Modpack.zip?dl=1&token_hash=AAHMBh01lu-C3ZaBPprDQVA-fGf_ix4Z9vPLfKXnFf3PRw

 

And here is the crashlog:

http://pastebin.com/SDAyu0b7

 

Thanks in advance!

 

 

EDIT: I forgot to mention, to get the mopack.jar that goes in bin, I used plowmanmrplow's BareBones modpack

Edited by Warfork
  • Discord Moderator
Posted
  • You are using old/incompatible versions of IC2 and IC2 addon mods like Advanced Solars and Nuclear Control. Use the 1.4.7 version of IC2.
  • You are including GregTech. Forge/MC 1.4.7 was during the Technic/Gregorious crankyness and you might not have much luck. Removing GregTech (or tricking it to think it isn't in the technic launcher) may be necessary.
  • Your main problem arises from you not including config files for your mods. The error you are seeing is telling you (cryptically) that you have block ID conflicts. I got it to work by copying the TekkitLite config and change the "world" block ID settings in the 240-250 range to start at 201.

You may have more success starting with my BareBonesPack modpack which provides a "blank" Forge install for whichever version of Forge/MC you select in the pack settings. You can use this as a base for building your pack one mod (or group of mods like red power) at a time.

 

BareBonesPack: http://www.technicpack.net/modpack/details/barebonespack.271497

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...