w1zardofozz Posted April 8, 2014 Posted April 8, 2014 Hey guys, Alright here's my issue. I made a custom modpack for my friends and I. The single player edition of the server works PERFECTLY but when I try to make it a server it crashes. I removed all client side mods such as REI mini map and mapmaker but it still crashes. I can't upload a crash report now as I am at school but I can when I get home. If you want to try to make a server for it I wouldn't mind my modpack is at http://www.technicpack.net/api/modpack/tech-team I should be home at around 3 or so. Much obliged guys Quote
Discord Moderator plowmanplow Posted April 8, 2014 Discord Moderator Posted April 8, 2014 Sooo, before I get started on the contents of the pack we need to talk about how to package a modpack. It should look something like this: bin -> modpack.jar config -> bunch of config files mods -> all your mods Some mods, such as Flan's Mod, would need a top level "Flan" folder with weapon packs in it, but the vast majority of packs will/should look like the above. Your pack has a TON of other stuff in it. You have basically zipped up your entire modpack folder and this just won't work. Additionally, the fact that there is an extra copy of your pack in the "cache" folder doubles the size of your download. An item of note: You have some very old versions of some of these mods which have known bugs and instabilities. I would highly recommend updating. Mods Removed to get a server running: mapwriter NEIPlugins NotEnoughKeys REIMinimap Here's the kicker. I'm using MCPC+ for the server and for whatever reason it wasn't downloading the libraries properly. I ended up having to copy them from an existing server installation. After that everything worked fine. Quote
planetguy Posted April 9, 2014 Posted April 9, 2014 If you don't have the libs from a working MCPC+ server, you can grab them here. Quote
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