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Posted (edited)

Hello! I know you guys are probably tired of hearing scrubs beg for you to make them modpacks but at least hear me out.

 

I've been playing minecraft since 1.3-ish with my little bro (litldud) and we have tried multiple times to mod it since then. We've watched and guides, but the only successes we've had have been textures packs and technic. I just want to roam around with airships and he just wants to crawl dungeons and kill shit.

My luck at getting shit to work on the computer is a bit strange. I can mount iso's, derp around with emulators, and even set up new OS's. Yet print 'hello world' failed to parse when I tried python. The guides all say it should be drag and drop, while paying attention to dependencies, but we just get failsauce.

We really just want:
+airships      +dungeons      +better village®s [millenaire preferred but beggars can't be choosers]
 

Bonus points for:

+chocobos      +alchemy stuffs      +tree capacitator      +minimap      +other utility mods

 

As long as the modpack is playable in LAN we aren't really concerned what version its in.

 

cute derpernaut for reading '>

Edited by Nub_Yuggernaut
  • Discord Moderator
Posted

I don't think you quite realize what you are asking for. You want someone to not only assemble a pack, but design it as well, then to balance it followed by playtesting it in LAN mode (which requires the use of at least two PCs). This is a ton of work.

Posted (edited)

oh. I guess I didn't realize that my presentation of the request made more work instead of less. What would be the ideal way to structure my request?
 
Should I assemble a list of mods for 1.7? We found a list of mods on 1.7 and found a baker's dozen that we would like.

==millenaire==


http://millenaire.org/

==AIRSHIPS WOOOOOO!!==
http://www.minecraftforum.net/topic/1857899-172-164forge-archimedes-ships-v16-crates-and-steam-engines/

==optifine==
http://www.minecraftforum.net/topic/249637-174-optifine-hd-d1-fps-boost-hd-textures-aa-af-and-much-more/

==treechoppin==
http://www.minecraftforum.net/topic/1009577-172-daftpvfs-mods-treecapitator-crystalwing-startinginv-floatingruins/

==smart villagers==
http://www.minecraftforum.net/topic/926757-172-sspsmplan-minecraft-comes-alive-v404-two-million-downloads/

==weapons==
http://www.minecraftforum.net/topic/211517-172forge-balkons-weaponmod-v114/

==multiworld==
http://minecraft.curseforge.com/mc-mods/73312-multiworld

==fancy maps==
http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/

==nature stuff==
http://vazkii.us/mod/Botania/

==damage indicators==
http://www.minecraftforum.net/topic/1536685-172164forge-hit-splat-damage-indicators-v311-rpg-ui-and-damage-amount-mod/

==decorations==
http://www.minecraftforum.net/topic/1680480-172164forgesmp-bibliocraft-v170-bookcases-armor-stands-shelves-printing-presses-seats-map-frames-and-more-updated-05112014/

 

**edit** was 13, litldud eliminated 2. baker's dozen is no longer accurate

 

**update edit** following Luke's and other guides, might come back with questions though

Edited by Nub_Yuggernaut
  • Discord Moderator
Posted

What I meant was that I don't think you realize how much work is involved in assembling, testing and publishing a pack like this. I have made dozens of packs and done tech support on many hundreds of packs. I am reasonably familiar with the majority of mods used in most folks' packs. It would probably take me a couple hours to put this together, balance everything and then play test it on a couple different systems to verify that LAN mode was working as expected. If someone wants to commit that kind of time to doing this for you then I salute them. I suspect you will have trouble finding that person.

Posted

the good news is from your and LukeB28's guidance I was able to figure out how to make a pack successfully! the bad news is my litldud of a brother can't be bothered to play with me :(

 

thank you for your help XD

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