Jump to content

Recommended Posts

  • Discord Moderator
Posted (edited)

Your modpack.jar is messed up. The modpack.jar is just the Forge univarsal binary renamed to modpack.jar. Don't extract it. Don't re-compress it. Just rename the download from Forge.

 

Edit: It looks like you don't have bspkrsCore mod which is a required library of TreeCapitator.

Edited by plowmanplow
Posted (edited)

Your modpack.jar is messed up. The modpack.jar is just the Forge univarsal binary renamed to modpack.jar. Don't extract it. Don't re-compress it. Just rename the download from Forge.

 

Edit: It looks like you don't have bspkrsCore mod which is a required library of TreeCapitator.

Thank you, I'll go and try fixing that now.

 

EDIT: I replaced the mod[ack.jar the way you said, added the missing bspkrsCore mod, reuploaded to my dropbox, and changed the link on the technic page. Now it acts as if it's going ot launch normally but then doesn't.

Edited by Amarune
  • Discord Moderator
Posted
  • You are missing CodeChickenCore, the dependency library for Not Enough Items.
  • Your NotEnoughItems mod is out of date.
  • You are missing CoFHCore, the dependency library for ThermalExpansion.
  • You should download the latest 1.6.4 build of Forge Multipart and put it in mods1.6.4
  • Your Bomes O' Plenty mod is out of date enough to be incompatible with Thermal Expansion. Update BoP
  • You have multiple block ID conflicts which need to be resolved. A full config folder should always be included in a modpack. In this case it is fatal since you will need those config files to resolve the ID conflicts.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...