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Multiplayer: Reactors explode when chunk is unloaded


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I'm not able to do a lot of debugging on this issue, since rebuilding my reactor every time this happens is expensive, but I'm finding that if I log out when I have a reactor running, it will have more heat than it should when I log back in (sometimes it damages me for a few seconds before it cools off properly), and if I'm logged out more than a minute, (It generates like 1.5k heat per second, I cool it with ice blocks, so that much heat == dead) the reactor explodes immediately after I log back in.

I know the code for IC2 is pretty awful in general (inefficient, unoptimized, etc.) but this seems like a pretty critical flaw. Is there any way the code could be fixed to prevent this?

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Posted

To be honest, You should've filled out a form with your Java v and OS....Come back soon with a report that I can read!

TheJamesp55

I don't own the server. I'll ask my friend what they're using.

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