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  • Discord Moderator
Posted
  • The contents of your modpack archive are in a subfolder called "modpack". All required folders (bin, config, mods) must be at the top level of the folder structure inside your modpack archive.
  • Your binmodpack.jar file is in RAR format. All archives intended for use by the platform must be in ZIP format.
  • Your binmodpack.jar file is the Forge installer. The modpack.jar file is simply the Forge universal binary JAR file renamed to be "modpack.jar". Don't extract it. Don't change its format.
  • Forge/MC 1.6.4 does not use a coremods folder in any way. All mods belong inside the mods folder.
  • You have no config files in your modpack. The config files get created automatically the first time the mods get injected into Forge/MC. Once you have your pack working locally you will have a full config folder. Include this in your modpack archive.
  • Discord Moderator
Posted (edited)
  • The contents of your modpack are still inside a subfolder.
  • Both previous points about your modpack.jar file have not been fixed.
  • Many of your mods are absolutely ancient. You need to go through and update the outdated mods.
  • You have a staggering number of item ID conflicts. Check your ForgeModLoader-client-0.log.

If you aren't going to fix/address all the issues I clearly point out why are you asking for more help?

 

edit:

  • You really don't want to be including a world save in your modpack archive. Provide it as a separate download.
  • The zip file in your resourcepacks folder is not a valid resourcepack.
Edited by plowmanplow
  • Discord Moderator
Posted

I'm really not trying to pick on you. It's just that when you have such critical issues and ask for other assistance before addressing those issues I can't really suggest anything because any additional fixes/changes have to be predicated on the original issues being resolved first.

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