Jacob_crafter Posted August 5, 2014 Share Posted August 5, 2014 So I was browsing through mod packs to try and find the one that was right for me, and I noticed many things throughout my journey from mod pack to mod pack. I have in the pass installed mods without the launchers, but find that very difficult and time consuming. Also, several mods I found that I really enjoyed were not being updated enough, which left outdated mods and glitches that I was used to being fixed. So I was wondering if it could be possible to make a launcher that allowed you to go through a large, updated list of mods, and choose the ones you wanted to use. Then it would compile these mods together into a working mod pack that you could play, as well as easily update the mods when needed. I understand that there is the issue of compatibility between different mods, but I feel as though with enough work this could be solved. A lot of the Technic Launcher's mod packs are huge and nicely set up, allowing them to run smoothly for the player. Imagine if we did that on a scale that included a ton more mods? It would be amazing. Another issue I would like to address is mod packs that have multiple of the same items, ores, etc. Its annoying going mining and having 4 different copper ores in your inventory, and wastes a lot of storage room. Could someone design a mod that will instantly make all ores of the same name into a single ore that will work for all crafting recipes? Please post your comments and ideas below. Has someone tried this before and failed? Succeeded? Is it impossible to do? I would love to hear your responses! Link to comment Share on other sites More sharing options...
Moderators Munaus Posted August 5, 2014 Moderators Share Posted August 5, 2014 there is this '?do=embed' frameborder='0' data-embedContent>> Link to comment Share on other sites More sharing options...
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