mooster311 Posted August 9, 2014 Posted August 9, 2014 I've been having problems with a mod that is .zip. I have done everything right and have got all the .jar mods working but this .zip will not work. I have converted it to jar but it still won't work.F.Y.I the download url works fine. Any ideas? Thanks
Discord Moderator plowmanplow Posted August 9, 2014 Discord Moderator Posted August 9, 2014 When you say that you are having trouble, what do you mean exactly? Does the client error out when downloading the pack if you have a zipped mod in your pack? Does the Solder interface not let you add it? The thing is, Solder doesn't care at all what's in the ZIP files that are added to the API through the interface. All the client does is ask for a list of ZIP files to download, downloads them into the cache folder, then unzips them into the pack folder. It doesn't care if the contents of one of those zips is a JAR file or a ZIP file (or any other type of file for that matter).
mooster311 Posted August 11, 2014 Author Posted August 11, 2014 I mean when adding a mod in the api. I hit add version and it doesn't do anything.
Discord Moderator plowmanplow Posted August 11, 2014 Discord Moderator Posted August 11, 2014 Please provide a URL to one of your ZIP entries for mod versions in your Solder setup that you feel isn't working properly. I think there may be a fundamental misunderstanding about how the Solder API does versions and provides files to clients.
Xiaos Posted August 12, 2014 Posted August 12, 2014 Maybe the folder structure is incorrect? You might have everything 1 folder deep or one folder not-deep or w/e. I made that mistake with my little cupcake pack.
mooster311 Posted August 14, 2014 Author Posted August 14, 2014 (edited) Here is the link. http://modpackrepomooster.no-ip.org/repo/mods/mc-heli/ I also think the file may have got corrupted I will try again later today. Edited August 14, 2014 by mooster311
mooster311 Posted August 14, 2014 Author Posted August 14, 2014 BTW I am not a complete noob with computers and modpacks.
Discord Moderator plowmanplow Posted August 14, 2014 Discord Moderator Posted August 14, 2014 The link you provided returns an HTTP 404 error. I would need a link directly to a file, not a folder as that's not how the Solder API works.
mooster311 Posted August 15, 2014 Author Posted August 15, 2014 Sorry I deleted the mod here is the new link:http://modpackrepomooster.no-ip.org/repo/mods/mcheli/ Also when you download the mod it says to unzip (which you can't have on the api) so I unzipped and then recompressed the mod files to a zip
Discord Moderator plowmanplow Posted August 15, 2014 Discord Moderator Posted August 15, 2014 Okay, from your links I am assuming the slug for that mod is "mcheli". Double check that to make sure. Your file seems to be named correctly in that it has the slug name followed by "-versionnumber" and is a zip file. When adding the new version you are entering "1.7.10.0.9.3" in the version field?
mooster311 Posted August 15, 2014 Author Posted August 15, 2014 (edited) Yep double checked the mod slug is "mcheli" and I have entered the correct version Thanks Edited August 15, 2014 by mooster311
Discord Moderator plowmanplow Posted August 15, 2014 Discord Moderator Posted August 15, 2014 Anytime one is working with a web application there are always log files for every single interaction between the client and server. The most common logs are the access and error logs. If you put the version number in place and the interface does absolutely nothing when you click on the add version button you are going to need to examine your web server logs to help determine what is going on. Additionally, one could put some debug code into the PHP that is serving the Solder API out in order to get more information about what is going on behind the scenes. All of these actions are well outside the scope of support that can be offered here.
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