So, my server started crashing yesterday. I deleted my own .dat file to reset my position back to spawn, however, when me or any other player enter a certain area of the map, it crashes the server.
The area we can't enter is our homebase, so kinda don't want to see it go.
Error Messages:
java.net.SocketException: Connection reset
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.net.SocketInputStream.read(Unknown Source)
at java.io.FilterInputStream.read(Unknown Source)
at zu.a(SourceFile:137)
at kp.e(NetworkManager.java:145)
at kp.c(NetworkManager.java:267)
at qo.run(SourceFile:76)
Question
absence1k
Launcher/pack Version:
Launcher version: 1.0.1.1, Server version 2.1.1
Operating System:
Windows 7 Professional 64-bit
Version of Java:
Java 7, 64-bit
Description of Problem:
So, my server started crashing yesterday. I deleted my own .dat file to reset my position back to spawn, however, when me or any other player enter a certain area of the map, it crashes the server.
The area we can't enter is our homebase, so kinda don't want to see it go.
Error Messages:
Link to pastebin of log:
http://pastebin.com/satgjfsP
You can see the error start at line 298, which is when I entered the area to trigger the crash/timeout/overload.
I tried disabling a couple of plugins to check if they were causing the problem, but no luck there.
16 answers to this question
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