CrazyStranger Posted September 1, 2014 Share Posted September 1, 2014 (edited) Hello, I have been having this randomly occoring problem in hexxit 1.5.2 in which some of the entity models/texture are out of wack. Here are some screenshots: http://imgur.com/a/3nRhe (Also, can someone tell me why there are endermen spawning in the middle of the ocean? I couldn't find anything on that.) I'm not sure what is causing this. These are a few of the more minor situations. I've also had several cases where the entity is completely invisable. This isn't consistent and restarting doesn't always fix it. When a broken mob loads correctly, another one seems to break. I've also tried f3+t to reload all models and textures. Entities I've seen affected: >all the ones in the screenshots >zombies >villagers (completely invisable except for a shadow) >blue slime (killed the big one and the smaller ones were invisable.) >boat (I was traveling and every minute or so the model would change) I can't seem to recreate any specific mob to glitch. I should note that I have optifine installed and have updated my graphics and chipset drivers. I don't know if this is related or not, but I set the useSimpleEntityClassnames to true because the log said that if a certain message was spamming (which it was) then I should do that. (I think I was haveing problems before this too though.) Anyone know what the problem might be? Should I change something in Optifine? Is it a minecraft 1.5.2 thing? Should I try the Hexxit beta? Any help is appreciated! Edited September 1, 2014 by CrazyStranger Link to comment Share on other sites More sharing options...
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