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Server [Severe] Error / Level corrupted (Tekkit 2.1.1)


Question

Posted

Hello,

Launcher/pack Version: Tekkit 2.1.1, utd (no additional mods except MobControl)

Operating System: Win XP 32bit, utd (1,87 GB Ram)

Version of Java: Version 7 Update 4 (1.7.0_04) 32bit

launch.bat setting: -Xmx1G -Xms512M

Description of Problem:

Server was running Tekkit 2.1.1 without any major hick-ups for about 2 weeks and then yesterday went down during the night. One player was online and said that it happened a while after he crafted a Anti Matter Relay MK I (dunno if that's relevant). The Server showed some "can't keep up" errors before but was working fine. Now it gives all these errors on startup and cannot be polled from clients at all. When removing the (i think corrupted) map and starting it with a new one, no errors occur and players are able to connect (obviously we'd like our old one back though :>). I will post a startup log only and one from where errors started bunching up.

Error Messages:

N/A

Link to pastebin of log:

Log of Server start: http://pastebin.com/qiC6qTZX

Log from first major cant-keep-ups to the server not able to start anymore: http://pastebin.com/Q4ArtR4S

Hope you guys can help since we've grown pretty attached to our little level.dat and I lack the skills to fix the problem. Thanks in advance.

-birnego MOD EDIT: don't sign your posts

4 answers to this question

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Posted

wrong section, but I will forgive you and move it because you actually used the right format, and that's a rare thing.

your problem is that your player hooked a BC wooden pipe up to an energy condenser. this is known to cause problems. if you can use MCedit to find and remove the condenser, you can use the world again.

btw, for those of you following along at home, if you take away the post signing, this is how you report a bug. if everyone provided the info that this guy just did, they'd have their answers in no time flat too, most likely.

  • 0
Posted

The chunk its on is also btw loaded with chunkloaders, meaning the issue will happend even before any players log on. You need to do what freakachu said, and also implement the fix listed on these forums. Its ofc possible to "bypass" it, but in general, it will stop a ton of issues for the future.

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Posted

I investigated where the energy condenser was and deleted it along with the pipe in MCEdit. Map works fine again. I'll probably also install the 'prevention fix' asap so this wont happen again.

Thanks a lot for your help guys.

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