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I converted my world to Tekkit 3.0.3 everything but the spawn remained the same. The spawn changed terrain and stuff, is there a way to prevent that as the spawn contained a lot of important things?

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In my testing I saw that kind of thing happen when some of the trickier blocks weren't converted properly so the server gave up and regenerated the chunk from scratch, so there may be a type of block that I missed in the converter. Do you happen to know what types of blocks were in the area that got changed, or if there were any errors in the server log when the world was first loaded?

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