Wireless redstone unlinks after server restart / ic2 client facing cosmetic glitch
Launcher/pack Version: Tekkit 3.0.4
Operating System: Linux
Version of Java: 1.7
Description of Problem:
Upgraded only the world from 2.1.1 to 3.0.4 according to the faq with no issues,
re-did all configurations by hand and tossed all previous files away beforehand that where not needed, redid all plugins by hand.
Main Problems :
- Server side : New wireless system unlinks on the receiver end after a server restart, no errors, state same frequency but is no longer
recieving the pulse from the sending end, toggling the reciever 1 frequency up then down re-links them.
- Client side : clients with 3.0.3 connecting see their machines facing all north, replace them to a new heading and relog and they are again facing north which seems to be a client side glitch as according to the server they are facing the correct way and are getting powered.
I am very interested in what I might have done wrong or where to fix these issues.
Error Messages:
server.log :
Probably unrelated and can not be fixed by me is on a beastnode host (mailed them about it) :
Question
Gigeran
Wireless redstone unlinks after server restart / ic2 client facing cosmetic glitch
Launcher/pack Version: Tekkit 3.0.4
Operating System: Linux
Version of Java: 1.7
Description of Problem:
Upgraded only the world from 2.1.1 to 3.0.4 according to the faq with no issues,
re-did all configurations by hand and tossed all previous files away beforehand that where not needed, redid all plugins by hand.
Main Problems :
- Server side : New wireless system unlinks on the receiver end after a server restart, no errors, state same frequency but is no longer
recieving the pulse from the sending end, toggling the reciever 1 frequency up then down re-links them.
- Client side : clients with 3.0.3 connecting see their machines facing all north, replace them to a new heading and relog and they are again facing north which seems to be a client side glitch as according to the server they are facing the correct way and are getting powered.
I am very interested in what I might have done wrong or where to fix these issues.
Error Messages:
server.log :
Probably unrelated and can not be fixed by me is on a beastnode host (mailed them about it) :
[EssentialsProtect] Enabling EssentialsProtect vPre2.9.2.2
2012-06-03 17:01:39 [iNFO] Failed to get local InetAddress for VMID. This is unlikely to matter. At all. We'll add some extra randomness
forge-modloader.log
none
Link to pastebin of log:
N/A
Plugins which I use :
- WorldGuard
- World Edit
- Essentials
- GroupManager
- Stargate
- multiverse core
- logblock
- iconomy
- choptree2
- minebackup
- dynmap
- chestshop
Mods active :
all except EE
10 answers to this question
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