lucybelaqua Posted October 28, 2014 Posted October 28, 2014 i realise there are a few errors in my custom mod pack mainly missing coremods but i have no idea where to go or what to do could some please identify the mods I'm missing thank you http://www.technicpack.net/modpack/details/trains-and-other-cool-shit.514180
EvilOwl Posted October 28, 2014 Posted October 28, 2014 For the moment I can only work with logs (at work). Can you upload the newest?
Discord Moderator plowmanplow Posted October 29, 2014 Discord Moderator Posted October 29, 2014 Your download URL is not a direct link. For copy.com links you need to add "?download=1" (without quotes) to the end of the URL. The contents of your modpack are in a subfolder. The required folders (bin, config, mods, etc.) must be at the top level of the folder structure inside the modpack archive. Your bin folder should only contain the modpack.jar file. No other files or folders should be there. You have no config files in your modpack archive. This is always a bad idea. Always include a full compliment of balanced and tested config files in your modpack. It looks like you have extracted some of the mod archive files inside your mods folder. All of the mods should be left as the ZIP archives provided by the mod authors.
lucybelaqua Posted October 29, 2014 Author Posted October 29, 2014 (edited) ok um i tried this on a server hosted by a company a while ago and it stuffed up then i went away for a while and i stopped paying for the server so i haven't got the logs for this... this one might work https://copy.com/tKVtdYeKXhzDjW2a btw plowman i haven't unzipped any that came zipped those folders actually came like that off there websites Edited October 29, 2014 by lucybelaqua
Discord Moderator plowmanplow Posted October 29, 2014 Discord Moderator Posted October 29, 2014 The new download link you just provided is still not a "direct" link. copy.com public share links MUST have "?download=1" (without quotes) appended in order to work properly in the platform. All of the problems I mentioned in my previous post still exist. A challenge here may be that you are using a Mac and I've seen folks have difficulty in the past with the OS trying to automatically extract the ZIP files. The files provided by the authors are individual ZIP files and should be left as such.
EvilOwl Posted October 29, 2014 Posted October 29, 2014 The files provided by the authors are individual ZIP files and should be left as such. Not all. First example: Ruins
Discord Moderator plowmanplow Posted October 29, 2014 Discord Moderator Posted October 29, 2014 (edited) Not all. First example: Ruins That would be a huge exception to the rule. 99.999%+ of all mods should be left as their ZIP files. As always, follow the mod authors installation instructions. Edited October 29, 2014 by plowmanplow
EvilOwl Posted October 29, 2014 Posted October 29, 2014 To be clear Ruins is a jar file but it also adds a 'resource' folder to the mods folder. Some structure generating mods disobey the 'put configs in configs' rule. #offtopic
Discord Moderator plowmanplow Posted October 30, 2014 Discord Moderator Posted October 30, 2014 Mods which generate their own folder structure and contents should be allowed to do so on the client instead of in the pack, provided that none of the content inside that structure has editable features. The hats mod, for example, makes a hats folder which can safely be excluded from the modpack provided no additional content is added outside of the default configuration.
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