common.amer Posted October 29, 2014 Posted October 29, 2014 i have recently made a modpack and i also run a server @ NitrousNetworks i wanted to upload my own mod pack to the server. I first installed minecraft forge 1.7.10 and the i ran the server everything ran fine it created all the files.Then i uploaded all the mods except the client mods such as nei and waila to the mods folder the crash logs: http://pastebin.com/pwWUji9w My modpack:http://www.technicpack.net/modpack/details/commons-craft-pack.512996
Discord Moderator plowmanplow Posted October 29, 2014 Discord Moderator Posted October 29, 2014 NEI and Waila both have server-side components and should be left in the server mods folder. You seem to be having a problem with the mod files themselves. All of your mods are throwing this error. The implication is that something got corrupted during the transfer up to the server: [23:23:04] [main/ERROR] [FML]: Unable to read the jar file appliedenergistics2-rv1-stable-1.jar - ignoring
common.amer Posted October 30, 2014 Author Posted October 30, 2014 NEI and Waila both have server-side components and should be left in the server mods folder. You seem to be having a problem with the mod files themselves. All of your mods are throwing this error. The implication is that something got corrupted during the transfer up to the server: [23:23:04] [main/ERROR] [FML]: Unable to read the jar file appliedenergistics2-rv1-stable-1.jar - ignoring I have gon back and uploaded the core mods to a coremods folder then once i upload the corresponding mod it crashes again it seams to be something with the mods folder
Discord Moderator plowmanplow Posted October 30, 2014 Discord Moderator Posted October 30, 2014 Forge for MC 1.6+ does not use a coremods folder in any way. All mods go in or below the mods folder. common.amer 1
common.amer Posted October 30, 2014 Author Posted October 30, 2014 ok but when i upload any mod to the mods folder it wont run i have used tinkers construck aromas dimensional wold nei and more
Discord Moderator plowmanplow Posted October 30, 2014 Discord Moderator Posted October 30, 2014 Client: Your modpack download URL is not direct. copy.com public share links need "?download=1" (without quotes) appended to the URL. You have no config files in your modpack archive. This is always bad. Config files allow you to tweak configurations of mods and to balance mods against each other. Including a full compliment of config files is not optional, especially when intending to use the modpack with a server. CoFHLib is not required and should be removed. Mods removed for the server: ArmorStatusHUD AdvancedHUD DynamicLights LiteLoader voxelMap.litemod OptiFine WailaHarvestability SouldShardsAlpha - This mod should work in SMP, but it doesn't. It is improperly implementing the client/server API and failing to start on the server. AromaBackup - Not sure if this mod is supposed to be SMP or not, but it is throwing a massive number of ConcurrentModificationExceptions. With these changes I was able to create a local server and join with the customized client. common.amer 1
common.amer Posted October 31, 2014 Author Posted October 31, 2014 i have done waht you said and it crashed crash report:http://pastebin.com/BKZwjmP2
Discord Moderator plowmanplow Posted October 31, 2014 Discord Moderator Posted October 31, 2014 cpw.mods.fml.common.MissingModsException You are missing a mod dependency. Check your latest Forge log in the logs folder.
common.amer Posted October 31, 2014 Author Posted October 31, 2014 would it be possible for you to upload the server files you used
common.amer Posted October 31, 2014 Author Posted October 31, 2014 i have finally got it down to this do you know what is wrong http://pastebin.com/9G3GaE9P
EvilOwl Posted October 31, 2014 Posted October 31, 2014 (edited) The answer for this is in the logs directory in the fml-client/server-latest.log file as plowmanplow suggested. Edited October 31, 2014 by bochen415
Discord Moderator plowmanplow Posted November 1, 2014 Discord Moderator Posted November 1, 2014 The answer for this is in the logs directory in the fml-client/server-latest.log file as plowmanplow suggested. Yes, the crash report just lists what the exception was. The FML log will show you what was going on at the time of the crash and give you relevant information such as which mod was missing which dependency.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now