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About Twinklenugget

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  • Birthday 04/23/1997
  1. Heads up, I know how to use Worldedit like a boss, and I have an 8-core so I can gladly help... I can host up to 10 people on the server. PM me and i'll tell you more.

  2. Name: Frankie IGN: Twinklenugget Age/Sex: 14,M Loc./time zone: Pacific Time Why this server: This server is nice because mods like Mystcraft and Dim-doors sre not banned servers like yours, in my opinion, are the best. Plus the small amount of slots allow people to join together and get to know each other. Favorite Mod: Buildcraft since I can transfer items. And make quarries Why should we accept you: I am fairly good at redstone and know a lot about Tekkit Lite. When i mean I know alot about it I mean thatI know howto make all the machines. Record: Clean. One word to describe you: Technological Email: [email protected]
  3. Oh hey, just a heads up, i'm a settler and it STILL bans diamond armor. That sucks. Wasted eight diamonds.
  4. Ok, So Everytime I try to log on to my tekkit lite server I get this Crash report, BTW I have added 18 more mods both to server and client and they all work. ---- Minecraft Crash Report ---- // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~] Time: 2/5/13 9:31 PM Description: Ticking screen asy at asw.d(SourceFile:35) at asw.b(SourceFile:23) at net.minecraft.client.Minecraft.a( at net.minecraft.client.Minecraft.a( at cpw.mods.fml.client.FMLClientHandler.disconnectIDMismatch( at cpw.mods.fml.common.FMLCommonHandler.disconnectIDMismatch( at at at at ayh.a( at di.a(SourceFile:59) at cg.b( at ayh.d( at ayk.c( at net.minecraft.client.Minecraft.l( at net.minecraft.client.Minecraft.J( at at A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at asw.d(SourceFile:35) at asw.b(SourceFile:23) at net.minecraft.client.Minecraft.a( at net.minecraft.client.Minecraft.a( at cpw.mods.fml.client.FMLClientHandler.disconnectIDMismatch( at cpw.mods.fml.common.FMLCommonHandler.disconnectIDMismatch( at at at at ayh.a( at di.a(SourceFile:59) at cg.b( at ayh.d( at ayk.c( -- Affected screen -- Details: Screen name: ~~ERROR~~ NullPointerException: null -- Affected level -- Details: Level name: MpServer All players: 1 total; [ays['Twinklenugget'/127, l='MpServer', x=76.50, y=78.24, z=212.50]] Chunk stats: MultiplayerChunkCache: 0 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (68,64,212), Chunk: (at 4,4,4 in 4,13; contains blocks 64,0,208 to 79,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 134907 game time, 3271 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 1 total; [ays['Twinklenugget'/127, l='MpServer', x=76.50, y=78.24, z=212.50]] Retry entities: 0 total; [] Stacktrace: at ayp.a( at net.minecraft.client.Minecraft.b( at at -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Linux (amd64) version 3.5.0-22-generic Java Version: 1.7.0_09, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 311895720 bytes (297 MB) / 448659456 bytes (427 MB) up to 954466304 bytes (910 MB) JVM Flags: 1 total; -Xmx1024m AABB Pool Size: 1 (56 bytes; 0 MB) allocated, 1 (56 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge Optifine OptiFine_1.4.6_HD_U_D2 87 mods loaded, 87 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CustomLAN [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available kes5219_improvedfirstperson [improved First Person View Mod] (Kes5219ImprovedFirstPerson1.4.7R1_U1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available kes5219_Utility [Kes5219 Utility Mods] (Kes5219ModUtils1.4.7_U1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r03.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Core [buildCraft] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available APUnofficial [Additional Pipes] (AdditionalPipes-2.1.3u40-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ComputerCraft [ComputerCraft] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CCTurtle [ComputerCraft Turtles] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThermalExpansion [Thermal Expansion] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available OmniTools [OmniTools] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available IC2 [industrialCraft 2] (industrialcraft-2_1.115.208-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AdvancedMachines [iC2 Advanced Machines Addon] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available JSOne_Studios.CampfireMod [Campfire Mod] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CrossbowMod2 [Crossbow Mod 2] (CrossbowMod2 - Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available vg_dyeablebeds [Dyeable Beds] (DyeableBeds - Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available EnderStorage [EnderStorage] (EnderStorage Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available enhancedportals [Enhanced Portals] (EnhancedPortals_1.4.6_1.4.7_[1.4-2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available IC2NuclearControl [Nuclear Control] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mod_InvTweaks [inventory Tweaks] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Lanterns [Lanterns] (Lanterns 1.1.5 Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Forestry [Forestry for Minecraft] (forestry-A- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Meteors [Falling Meteors] (Meteors Mod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available PowerCrystalsCore [PowerCrystals Core] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded [MineFactory Reloaded] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatForestry [MFR Compat: Forestry] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatIC2 [MFR Compat: IC2] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatPams [MFR Compat: Pam's Mods] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerCore [RedPower] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerBase [RP Base] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerWorld [RP World] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatRP2 [MFR Compat: RP2] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatSoulShards [MFR Compat: SoulShards] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.2.0-42.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available NEIPlugins [NEI Plugins] (NEIPlugins- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThermalExpansion|Factory [Factory] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available NetherOres [Nether Ores] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available PortalGun [Portal Gun] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThermalExpansion|Energy [Energy] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available PowerConverters [Power Converters] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerMachine [RP Machine] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerCompat [RP Compat] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerWiring [RP Wiring] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerLogic [RP Logic] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerLighting [RP Lighting] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerControl [RP Control] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available modRFL [Rotten Flesh to Leather] (Rotten Flesh to Leather - Forge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mod_SmartMoving [smart Moving] (Smart Moving Client for ModLoader or Minecraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mod_SmartRender [smart Render] (Smart Moving Client for ModLoader or Minecraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available StevesCarts [steve's Carts] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available TConstruct [Tool Construct] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Thaumcraft [Thaumcraft] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThermalExpansion|NEI [NEI] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThermalExpansion|Transport [Transport] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThirstMod [Thirst Mod] (ThirstMod) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available snyke7_Transformers [Transformers] (Transformers Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available WR-CBE|Core [WR-CBE Core] (WR-CBE Core Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available weaponmod [balkon's WeaponMod] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available gasmod [Gas mod] ([1.4.6]Gasmod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mod_ReiMinimap [mod_ReiMinimap] ([1.4.6] Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ImmibisCore [immibis Core] (immibis-core-52.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CompactSolars [Compact Solar Arrays] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available IronChest [iron Chest] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Mystcraft [Mystcraft] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Tubestuff [Tubestuff] (tubestuff-52.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available TwilightForest [The Twilight Forest] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available LWJGL: 2.4.2 OpenGL: GeForce GTX 460/PCIe/SSE2 GL version 4.3.0 NVIDIA 310.14, NVIDIA Corporation Is Modded: Definitely; Client brand changed to 'forge,fml' Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Please Help, I am on a Schedule for a LP
  5. Sure post the log or PM me it either there is some Block ID problems or you did not install the mod rigt.
  6. LOL (LEt's take this into a Hunger Games) I'm not intrested in a fight :/ Some (non losers) actully take the time to learn how to mod Minecraft. Jeez man. Try installing some huge mod like ExtraBiomesXL or Better then wolves or even Divine RPG or how about SDK's gun mod?
  7. Ya, I am A Forge Hook Adder and I fix alot of Bugs and, Forge can't fix Everything even though it is totally cool. I've went through 20 or so mods that wint work with tekkit lite. :/
  8. Ya, ok, I can't test them out right now, so I'll take your word. But do they work with SMP AND SSP?
  9. Sup Guys, (and girls) so I did a bit of research and some very painstaking testing, to find out what mods you can download and add to the tekkit lite modpack without it crashing. So, I basically tested what worked on servers, and SinglePlayer and I made a list along with how to install it. By the way feel free to add mods you tested in the Comments, if I test them and they work then i'll add them to the list. How to get to the .techniclauncher folder Windows 7: Go to the start menu then in the search type in %appdata% click on roaming then search for the .techniclauncher folder. Ubuntu: Open up the Home folderclick on view then click "Show hidden files" then scroll down until you see the .techniclauncher folder. Mac: First, open finder. Then press this COMMAND+SHIFT+G on your keyboard so hold down Command then Shift then G. Then copy paste this in ~/Library/Application Support then look for the techniclauncher folder. 1. Mo' Creatures (Put in Mods folder) 2. Gui API (Put in Coremods folder 3. Optifine Ultra (Put in Modpack.jar) 4. Custom Mob Spawner (Put in mods folder) 5. Gas Mod (Put in mods folder) 6. Smart Moving mod (put in mods folder) 7. Player API (Put in Modpack.jar) 8. Render Player API (Put in modpack.jar) 9. Thirst mod (Put Thirst Mod in Mods folder) [Mo drinks and Hunger Drink addon packs work!!] 10. Improved first person view (Put in Coremods folder along with mod util) [This one is optional, to add more realism, there is no server install] 11. Id resolver (Put in Coremods Folder) [Just a quick note! This one has been giving me some issues, and is a bit buggy I will be making my own mod like this use this mod at your own risk!] 12. Portal Gun mod (Put in Mods folder) [Delete the Mystcraft config file in client and/or server before you install this mod otherwise the client/server will crash] 13. Dyeable Bed's (Put in Mods folder) 14. Meteor mod (Put in mods folder) 15. Twilight Forest (Put in Mods Folder) 16. Tinker's Workshop (Put in Mods Folder) 17. Forestry (Put in mods Folder) [Delete the Transformers.cfg before you put the forestry.jar in to the mods folder] 18. Campfire Mod (Put in Mods Folder) 19. Lanterns (Put in Mods Folder) 20. GLSL Shaders ( Extract the zip. Put the shaders folder inside the extracted folder in to the bin [NOT IN THE MODPACK.JAR!!] then drag and drop all the .class files in to the modpack.jar) For Those of you who want to test your own mods download it and place the mod in the servers equivalent folders if it crashes then, well figure it out. [At the moment, I am trying to put in Request to make these mod work with PureBD Craft, if anyone who uses this thread patches PureBDCraft mods, well if you have the time, try to texture them. I am in the workings of building one big Pack with all the mods on this list so it is just one big install, but I need a texture pack to go along with it. Any patchers, how about a link? If so, PM or reply. So, this is my ever expanding list that (hopefully) will get pinned. By the way all mods in this list work with SMP as well. Feel free to test out your own mods and post them in a reply. MAKE SURE THAT THEY WORK WITH SMP!! I'll try to add more features and am working on a white-listed server. Also just a quick heads up. If you have any problems like crashes or you don't know how to install the mods or need help just reply or PM me. And for all those people who think there`s no point in this thread well just be quiet and do don't be a jerk.
  10. It should be a cow I tryed switching inbetween textures, no luck
  11. Yo guys, I am having a Tekkit problem, please help me out. I have tried switching textures, so it is a problem with tekkit its self Screenshot: