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Stop mocking me0

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Everything posted by Stop mocking me0

  1. Alright, I have played the pack, ID's fixed, now just got to move that config file to the original pack yes?
  2. I got that far, but how do I change the IDs? I'm assuming a config file, but I have no clue how to make one.
  3. Alright now, how exactly do I deal with Item conflicts?
  4. Ah, so it is the mods, gotcha. Replaced those… Currently syncing to Copy…
  5. At least you have friends that just don't like effort. Tell them they don't have to do anything that the launcher takes care of 99% of all mod issues. Tell them they don't have to do anything that the launcher takes care of 99% of all mod issues. Literally all they have to do is copy and paste one code, download one launcher, and then they have it. It doesn't even effect the computer. My friends just reject the idea of modding mine craft if it were a quaker in a Virginian Colony.
  6. But to answer your question, there's likely a config file you forgot to remove, or maybe you forgot to remove TMech works, or I think thematic tinkerer also would also cause issues...
  7. Yup, that's where I got this batch from Alright, fixed that, new issue, Does "Minimum version required: Ender storage XXXX Chicken chunks XXXX " Mean I've got an out of date Forge or an Out of date pair of mods?
  8. No idea, must have been confused with the site. Will fix that now…
  9. Rather then spend the next few hours grudging over this, can anyone help me read crash report. I think it's an issue with open mods…
  10. And that's all the mods downloaded, now lets test the thing, also: ​The lucky drinks and ore mods I couldn't secure, I don't believe in using treecapitator with tinker's (defeats purpose of lumber ax), I don't do flans mod, and even If I did you have no submods listed for it, flans mod by it's self would be pointless, and with submods it's crash-y and glitchy as hell. If you want a gun mod I recommend furello's gun mod as for vehicles, you have archemedes ships, what more could you need? WAILA was ADDED.
  11. ugg same here, and don't worry about it, I've got it covered.
  12. I've got a bunch of files I can just copy over: Thaumcraft, NEi, CCC, witchery, AM2, AM2 API, Openmods, BiomesOPlenty, Zan's MM, Ichun mods, Dragon mounts, Tinker's, Open blocks, lucky block,WAILA, and Iron chests.
  13. I highly recommend you don't use flans mod, it's buggy to hell, it's a pain to configure, and it's easily replaced with gun mods and vehicle mods.
  14. I am free, however, looking over the gist of your mods, and, I may be wrong on this, but a few mods you have listed are not available for certain versions that other mods must have: I know portal gun ended with 1.6.4 so any 1.7.2 mods are a no. I'll do what I can. And it may take time. ( Bout a week at most)
  15. Please designate whom you would like to build it, otherwise both me and Pugs will end up waisting the other's time.
  16. Just so everyone knows, I've merged onto this topic, feel free to send me your requests too. ( Please don't spam us both, pick one and stick with it.)
  17. (Hums for he's a jolly good fellow) HAPPY BIRTHDAY TO ME!

    1. Munaus

      Munaus

      Congratulations

    2. TreyBlazer95

      TreyBlazer95

      happy birthday mate

  18. If you give me a list of mods you want here for 1.6.4 or 1.7.2 ill get it to you: '?do=embed' frameborder='0' data-embedContent>>
  19. Yeah, orespawn, it's really non-comparable. I've tried on multiple occasions and it REALLY doesn't work well with others.
  20. Actually I too make mod packs. I made a post in the pagoda. I do keep tract, but have very few customers.
  21. yeah, sorry, poor wording, Agrarin skies, played in the yogscast;s sky blocks videos.
  22. Also your zip program may not be up-to-par to zip files… This happened to me, download "keka" or something and try again.
  23. I think the yogast's argarthian skys mod pack will fit you nicely. Try it out.
  24. If I may, you can eliminate any mods that don't effect mobs: Tinkers, dimensional doors, morph, sync, NEI, ect.
  25. Spoiler tabs are very helpful, as well you might want to put the link to your mod pack host on it as well.
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