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BlueAmbulance1000

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Everything posted by BlueAmbulance1000

  1. Nope, not fixed, now worse. I can only play for about 30 minutes before crash.
  2. I got it fixed! Yes, there is a 2GB setting, just Tekkit put it in KB, not in estimated GB. Still lagging, but hey, at least I get to play Tekkit.
  3. @SXScarecrow There are no error logs. I have enough allocated RAM, but I only get the choice of 1GB. No, I don't have a server for Tekkit. Like it says, I only have 32-bit Java with a 64-bit operating system. I'll try to get 64-bit Java some other time. And the time collapse before crashing is like, 1 minute. Forgot to add this in, but it always deletes what I built before the crash and keeps what I built from 30 or more seconds ago. For example, I was building a rocket and I was building a coolant supply. I hooked everything up and then Tekkit crashed and when I logged back in, the only thing left was the coolant tank, the coolant supply, and some pipes leading to the coolant supply, unfinished.
  4. Title: Tekkit has lag spikes and crashes after 2 minutes Version: 3.1.3 OS: Windows 7 Home Premuim, 64 bit Java Version: 1.7.0_09, Oracle Corporation, 32 bit Description of Problem: Whenever I go into Tekkit, it lags a lot sometimes. I only get to play for about 2 minutes before it crashes by not responding and I would have to Task manager and end the task. Error Messages: Error Log:
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