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Posts posted by Maxis010
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This is Link, click it
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I had this same problem
Update your server again (a hotfix was pushed to fix this issue)
What happened? Can't enven start Tekkit Lite Client after upgrade.
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Hello guys,
Just a quick question: Why are Railcraft, Thaumcraft and MoCreatures actually missing?
Are there plans to add them back in later?
Is there some Alternative of ccSensors (not updated since 1.2.5)?
I hope you can help me.
Railcraft was pulled at the request of it's author
As for the others, wait for people with the answers to respond please
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Simple fix
- Move the launcher OFF of your desktop
- Create Shortcut to Launcher
- Place Shortcut on Desktop
These files are auto-created on launch (just like server.log and lck and crash files)
You can also look over the config and try to find a option to disable this file, I looked at the LP file and didn't see anything, that said it was a 30 second sweap
- Move the launcher OFF of your desktop
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with forge, do i need to install it on the client side and have all the players do the same ? or is it like bukkit and i just put it in the mods folder ?
and thanks a ton for the links!
Forge mods are client and server
Thanks to the launcher's custom zip and custom mods capability it's very easy (once you get your head around it)
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Make sure you actually cleared out those old configs as this bug was already fixed.
I must have pulled the server (twice) before the hotfix went out, that or the powers that be are up to something, either way it's working now
*resumes hunting for TPTB*
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Make sure you actually cleared out those old configs as this bug was already fixed.
Configs are fresh with the install, old configs are all in a seperate folder config-old
On my end cache was cleared twice, no one from the server can get on
I'll delete the config files again and get back to you
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Download the server again. There was hotfix pushed soon after it was uploaded.
Sorry sct but that hotfix seems to have pushed back
Downloaded server around 10 minutes ago, patched config files and still getting that error
I'll try it again tomorrow
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I was playing Tekkit Lite, and.... I see it have "Treecapitator" and don't have "Forestry", i search in the site from this "retire mods from the mod pack" but.... nothing! Someone or an FM (Forum Master e.e) can help me? If the launcher don't have this mechanism.... Please! I want it ! Or retire the TreeCapitator please!!!!
Good luck getting Forestry to work, it is one of several mods that the authors asked to be pulled and (unconfirmed on my end) has code designed to troll and/or crash tekkit
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To be frank I could give a rats ass about mods that aren't in the Tekkit pack, I have no intention of ripping out my server install to run another mod pack. I damn sure won't be bothered to have to manually cobble together a bunch of mods into the minecraft_server.jar to create a server experience like Tekkit...if there was no Tekkit. Simple facts are, not everyone has time to be Direwolf20, some of us have lives and don't make our living a few cents per Youtube ad. And when I want to play Minecraft, I want a simple, easy to install and use system which doesn't require me to have to endlessly fuck with my server so me and my friends can enjoy the exact same experience that makes our Minecraft time better.
So if modders want to be dicks....fuck em. I don't much give a damn. Cause in the end, if every mod was pulled out of Tekkit by author demand, I'd just shut down my MC server and do something else with my friends and my time.
Frankly, this
When Tekkit Lite came out I conviced my friends on my server to get them to say goodbye to the current world and switch to lite
Aside from A) We didn't know what half of this stuff did and WHAT THE F*** HAPPENED TO MY FABRICATORS! (mostly me) it was great, we had the latest minecraft, but with tekkitness
Then the custom zip feature was added, so i did a little poking about, and added transformers back in
That took me...bout 20 minutes? And that was no mod knowledge 1 install on to a pack that already had all the parent mods installed, 1 mod out of 62 took me 20 minutes, getting my head around the complete pack would be hell
So I'll follow Tekkit because it's easy to use, a good friend showed it to me, and it's fun
Also, FTB? I didn't hear about that until Lite came out and the Railcraft stuff kicked off, the irony
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What part of "It's not part of the modpack so why the hell should users who want to add it own their own be punished and not be able to" do you not understand?
Unfortunately it doesn't matter if the people of this forum get it, another launcher would be needed to install the tekkit mods + gregtech because it won't run on the TekkitLauncher
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They don't want the powerful EE items to be optional or even exist. They know it's really popular and most servers would run with them enabled if given the option.
They being?
I didn't like the OPness of some of the tools but I still kept EE2 in full for those that did want it, the only exceptions were server busters (Items that broke one or more aspects of my server) and the collector because one of the few rules I had was true equivalence, IE no spawning tools or generating free EMC
Just my 2 cents, and a sign that it's not a black and white situation, there is a gray area which people like me reside in
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Connection error
Tekkit isn't broadcasting or more likely something is stopping that broadcast but allowing the full client/server connection
Communication Error
This happens to me all the time, don't ask me why but it does, and if it happens once I have to restart tekkit to try again, but I can still connect regardless of whether or not I restart
Either way if your people can still get on I don't see a problem
DISCLAIMER: This is all theory, I have no basis other than personal experience
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Condenser is part of EE2, which is only for MC 1.2.5. Tekkit Lite uses EE3 for Minecraft 1.4.6. EE3 is nowhere near finished yet.
The most OP thing about EE2 were the collectors. After that, the Condensers which were just SLIGHTLY too easy. The Transmutation Tablet was okay, though.
That was compensated with the Hazmat Suit, which literally allows you to swim in lava or stand in fire while neither your health nor your suit takes any damage whatsoever, only the "knockback" view shake every 3 seconds due to the (zero) damage being dealt.
Only until the suit durability hits 64, after that it's business as usual
I know for swimming in water air cans can be used to provide infinite air, not sure about the rest
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Can you point out to me why you need that download, FE comes installed with lite
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I want to reply to this, but I dont have to. I love people who think "Only thing I HAVE to do is die and pay taxes!".
You're detracting from the point. Please keep on topic.
My point was you are saying we have to make documentation, if people want to they can but they aren't being forced to
and if that isn't on topic enough for you then how about this
The devs have already sunk time in to making the launcher and the pack, the community can and will take up the slack of documentation so they can continue to focus on that, and their life's away from tekkit
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The community shouldn't have to write your documentation!: How are we supposed to know how it works if you don't? I'm talking to you ForgeEssentials team. Not everyone understands Java/J++ or whatever it is. Thanks to Tux2 for his insight on the permissions problems.
I'd like to draw everyone's attention to the phrase "have to"
We can use 'have to' to express a strong obligation. When we use 'have to' this usually means that some external circumstance makes the obligation necessary.
I have yet to write a lick of documentation, so the only thing I "have to" do is sit on my ass twiddling my thumbs when I can't find an answer via google or the other people on my server
But wait, while I do that I can enjoy all the other things that are documented and I can wait patiently for someone that WANTS to write documentation (props to those people, +1 and all that)
Of course I have another option, I can go at whatever is undocumented head on and work out how the **** it works, and who knows, maybe I'll document my findings because I WANT to
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Condensers are not so much OP as EZ Mode for Automation, I'll agree with removing collectors (banned by community agreement on my server) but relays, no, relays without collectors are a great way to automate removal of items, a simple rig (assorted BC pipes, 1 macerator, RS engines and a MK2 relay) being fed by a quarry allows for "passive" generation but at a very slow rate, boost-able only by putting more fuel to the quarry to get the more expensive stuff faster
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This ^^^ (Post 56) and I'd like to add
If modders keep making themselves islands and blocking out packs over permissions (or just general dislike/hate) then sooner or later someone is going to say screw this BS, learn java and make a clone (which is obviously designed how they wanted that mod to be) and release that, result, the island mod isn't an issue anymore because something just came out to do the same thing, without the drama
So long term this is a good thing (funny I know) because
- Island modders are shooting themselves in the foot
therefore
- More people will learn to mod (in theory)
therefore
- A greater selection of mods will be available
therefore
- We win
That is enough thereforing for 1 post
therefore
LURK MODE...ACTIVATE
- Island modders are shooting themselves in the foot
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I put Power Converters in my tekkit. I just make sure my brother and nephews have it also.
How? It's not a simple drag and drop as it causes Lite to gray screen
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Power converters was replaced by transformers. Look up the electric engine.
The transformers were replaced, but that is not why I liked that mod
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I've recently switched from Classic to Lite
You lose power converters is my only rub, as for performance, I've gone from repeating "Yes I know about the lag spikes" to...nothing, because it's that smooth not even generating more map lags, same ram, better perfomance
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But this means no oil and lava fabs, or water strainers, and those strainers were AWESOME when extracting oil from the sea
EDIT: If anyone can find an easy way to bring it back please tell me, it will need to be simple as I can mod minecraft but most of the people on my server can't
Few questions about recent 1.4.6 to 1.4.7 upgrade and more
in Tekkit Lite Discussion
Posted
Backups are your friend, so long as you remember that go nuts with whatever might work, that is my approach