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Taco628

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About Taco628

  • Birthday 06/28/1992

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  1. I'm actually quite certain Tekkit lite is the same as regular tekkit and already has Optifine installed... I could be wrong but I'm pretty sure
  2. actually, Many plugin creators will make a plugin that fits your specifications within reason. Like if there was a plugin that blocked power flowers, but you wanted it to be hardcoded to block Solar panels as well, they probably would make you a special plugin version.
  3. Modding plugins would require authorizations from the original creators, are you sure modding physical plugins are worth the time and effort?
  4. Second line, "I think this is in the write place", It's supposed to be, 'Right' not, 'write'.
  5. kylej628 on skype, but if not that, then it'll be my hotmail, which I won't say in a forum.
  6. Exactly what ColCrunch said, there's also a mod called Tekkit Customizer ( http://dev.bukkit.org/server-mods/tekkitcustomizer/ ). I used this on my old Tekkit server to block a lot of the UE stuff and 'power flowers' which were super overpowered.
  7. I wish I could send you evidence of the servers I worked on, but sadly they've all shut down eventually. Here's the one main one, (which had two iterations, Kyxcraft, and Kyxcraft 2.0). http://www.minecraftforum.net/topic/1077058-kyxcraft-20-124-ready-multiverse-creative-survival-pvp/ Also I run my own server right now, 108.61.70.250:25568, this is just for friends however. It used to be a Tekkit server, but things got a little hectic. I was a moderator, then supermod on Thodcraft if you know of it, it turned to crap now, but it used to be a great server!
  8. I'm positive that there's an add-on for 32x32 / 64x64 Faithful pack for Tekkit, I love the original textures, I just think they need a little more definition, so I use Faithful Main download: http://www.minecraftforum.net/topic/72747-faithful-32x32-pack-updateload-of-mods-147/ Mod support page: http://www.faithful32x32.com/modsupport.html
  9. I've been a server admin/co-admin for multiple servers, which included doing all of the backend work. How many plugins are you running? This would give me a general idea of how much time required to set them up. Thanks
  10. Also after reading other posts: PS2: Either the Sims 2, or Burnout Revenge. Gamecube: Animal Crossing Dreamcast: Crazy Taxi! PS1: Spyro! Dunno which game though PC: Definitely, hands down, 100% has to be... ROLLER COASTER TYCOON!
  11. Depends on the system for me: N64: Banjo Kazooey! Gameboy Color: Pokemon Blue! Nintendo: The Duck Hunt/Super Mario bros. double cartridge Gameboy Advance: Pokemon Ruby! I was a big Pokemon fan, also was the generation that started the pokemon craze. Kids these days have no idea what the original 151 meant to us. I was ecstatic when they released the new set of pokemon, only to be let down because they were nowhere near as good as the original. Each original had a specific personality, yet nowadays, they all have one, 'cute'. I remember the Squirtle squad, and all the other small personalities that went along with the original. Now they all are just bland and unoriginal.
  12. I'll dig this server! No block lag! Only server I've been on so far with the voltz pack installed without any lag! Can't wait to get on when I get home
  13. I'm going to have to agree with spartanyanni, did you try it at all yet? Because there shouldn't be a single problem with it. And yes you are in the completely wrong section. For next time, try something before you ask about something... it helps
  14. Also a good thing to note, if you use a server provider which uses a control panel like 'Multicraft', there should be an option within multicraft to change it without going through the config files. Best of luck! :)
  15. Exactly this, if you use the /plugins command on the console it should tell you which plugins it's using. Keep in mind that he means console like if your server host uses Multicraft, they have a console that shows activity of the server. ALSO, if you are having trouble with the command not working in the console, try it without the '/', sometimes consoles already assume the '/' will be in front, so when you give it one with the command its essentially doing '//plugins', which will error out as an unrecognized command. As with the server and client versions. I would just check to make sure. If you need any more info, try to see if there's a specific error message that comes up in the client when you try to connect, that will help us get a better idea of what's going wrong! Good luck! :)
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