Jump to content

Reggie88

Members
  • Posts

    56
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Reggie88

  1. Can't see any errors, it seems to be loading fine. The large amount of text at the end is normal, it's TreeCapitator that does some "stuff" Have you tryd to enter the server?
  2. Hey "Some files failed to download or were otherwise corrupted." Download http://files.minecraftforge.net/fmllibs/argo-2.25.jar Download http://files.minecraftforge.net/fmllibs/guava-12.0.1.jar Download http://files.minecraftforge.net/fmllibs/asm-all-4.0.jar Download http://files.minecraftforge.net/fmllibs/bcprov-jdk15on-147.jar Add them inside the "lib" folder at "%appdata%\.technic\tekkitlite", replace any existing files and try agian.
  3. Yes, you set the memory limit in the launch.bat to 1.2 GB and that might be a bit low. Since your rented server had 4GB i will say it safe to set the limit to 3GB unless you use the server for something else aswell. java -Xmx3G -Xms2G -jar TekkitLite.jar nogui Try that in the .bat file and see if it works better.
  4. Hey I personally think the ram is to low and that might be the cause of your lag problem and why you can't move so far from base, since the server struggle to allocate the memory needed. We are 2 people on my server and it eats up 2500m atm. For the color problem, i read that the Modular Powersuits - Tinker Table was makeing the signs text white and some other texture got like a shadow over them. I updated the Modular Powersuits mod to 0.3.0-178 and the signs returned to normal.
  5. org.lwjgl.opengl.OpenGLException: Invalid value (1281) Did read somewhere that Error 1281 probably means "value out of range" or something like that, generic to textures/material parameters, etc. Can you try without the texture pack?
  6. BDcraft have a tekkit lite texture pack (16x 32x 64x 128x) http://bdcraft.net/forum/128x64x32x-tekkit-lite-smp-050-addon-pack http://bdcraft.net/patches-list-search?m=2 (List that shows Lite, Classic and Voltz)
×
×
  • Create New...