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Reggie88

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Everything posted by Reggie88

  1. Ok, the errors you are geting are ID conflicts, two mods are trying to use the same block.ID So there are some configurations to be made for it to work:)
  2. Can take a peek at it if you still need help:) Link is broken.
  3. hmm, i always do the mistake with packing the pack in .rar instead of .zip If so you have done it right and pack it in a .zip then i need to take a peek at the modpack if you have a link:)
  4. Try useing Bukkitforge-1.4.7-253 and remove the "lib" folder before you launch. It seem to be working fine for me, same version i used in 0.6.1 without problems:)
  5. I have two ways to stop it, if you want. First one is just remove the mod ChickenChunks, unless you are useing those chunk loaders Second one is to install BukkitForge(Useing build #253) and then you can keep the ChickenChunks mod. Useing one of those methods seem to stop the world leak messages. And remember always take backup before testing, and to use the BukkitForge you have to remove the lib folder so it can download new once:)
  6. Try useing this build of BukkitForge http://build.technicpack.net/job/BukkitForge/253/ Remember to remove "lib" folder before you start the server
  7. My bad, it was dogs there hearts means you were successfull, but you are doing it right:) You just have to keep on feeding them till they change into cats. It can take up to five fish or maybe more.
  8. ok, and i see that the .technic folder are place in default path, so nothing should be wrong as it is. Did you have any luck running the launcher as admin?
  9. Yes, Ocelot and Ozelot are the same:) Ocelot are the most used name in Minecraft, since they are also known as Dwarf Leopard in reality:P They can be tamed by holding a Raw FIsh in your hand and stand perfectly still and wait for them to come to you, they are afraid of you so any moment will scare them away. When they are close right click, if you were successfull hearts will surround them and they turn into a cat:) More info at http://www.minecraftwiki.net/wiki/Ocelot
  10. Cheers:) Did what you said, tested one by one and removed the lib folder each time and got to build #253 and the server started successfully. http://build.technicpack.net/job/BukkitForge/253/
  11. ok, looks like there are some problems with file write/modify permissions. What operating system are you useing and where is the TechnicLauncher.exe saved? If you are useing Vista/Win7, can you try right clicking the launcher and run it as admin.
  12. Do you get a folder called crash-reports inside .technic/tekkitlite, if so can you post the latest report? If no crash repost, in addition to deleteing .technic folder also delete the launcher and redownload it and try agian. if still not working post "ForgeModLoader-client-0.txt" to see if it can tell us something:)
  13. At the moment it looks like Bukkitforge don't work for 0.6.1. EDIT: Build #253 of Bukkitforge does work for 0.6.1 http://build.technicpack.net/job/BukkitForge/253/
  14. It's Bukkitforge that you are useing right? It did work for 0.5.7 but it looks like it wont start for 0.6. Why i don't know.
  15. Hmm, a few questions. Are you useing the lastest Java? (Version 7 Update 17) Verify it here: www.java.com/verify/ Did you try redownloading the launcher and start fresh?
  16. What you got there is a Rift from the Dimensional Doors Mod. http://tekkitlite.wikia.com/wiki/Rift You can make a Rift Remover and use that item to remove rifts. http://tekkitlite.wikia.com/wiki/Rift_Remover For you to permanently disable it, must be by removeing the Dimensional Doors Mod:)
  17. I found out that by removeing the mod "ChickenChunks 1.3.1.0.jar" the leaked world error stopped. And the saveing message is nothing to worry about, but yea it can be annoying:)
  18. At the moment the bdcraft patch is only at tekkit lite 0.5.9, the froum thread http://bdcraft.net/forum/128x64x32x-tekkit-lite-smp-050-addon-pack is a good place to look out for new updates. It might take awhile, depends on the authors. You can check out the diffrent websites for the mods and see if they have there own texture patch/packs. For bukkit support check out MCPC-Plus or BukkitForge in Server Tools, http://www.technicpack.net/tekkit-lite.
  19. I beleive that DIM-23 belongs to the Dimensional Doors mod
  20. They had some complications with the launcher when they released the new rcommended build (0.6.1). Try redownload the launcher from the website to make sure you have the latest build and try agian to start up tekkit lite
  21. Im useing D5 Ultra and it looks to work just fine:)
  22. I compared the 0.5.7 version of the NetherOres.cfg and noticed that the "I:ore<Type>MinY=" string wasn't in it. So i checked what happend if i removed them and when loading the server, the .cfg file recreated it self but this time the the value of "I:ore<Type>MinY=" was set to 1. I then made a fresh world whit the new .cfg file and all the ores was back:) #################### # worldgen #################### worldgen { I:oreCoalBlocksPerGroup=16 I:oreCoalGroupsPerChunk=8 I:oreCoalMaxY=128 I:oreCoalMinY=1 I:oreCopperBlocksPerGroup=8 I:oreCopperGroupsPerChunk=8 I:oreCopperMaxY=128 I:oreCopperMinY=1 I:oreDiamondBlocksPerGroup=3 I:oreDiamondGroupsPerChunk=4 I:oreDiamondMaxY=128 I:oreDiamondMinY=1 I:oreEmeraldBlocksPerGroup=2 I:oreEmeraldGroupsPerChunk=3 I:oreEmeraldMaxY=128 I:oreEmeraldMinY=1 I:oreGoldBlocksPerGroup=6 I:oreGoldGroupsPerChunk=8 I:oreGoldMaxY=128 I:oreGoldMinY=1 I:oreGreenSapphireBlocksPerGroup=3 I:oreGreenSapphireGroupsPerChunk=6 I:oreGreenSapphireMaxY=128 I:oreGreenSapphireMinY=1 I:oreIronBlocksPerGroup=8 I:oreIronGroupsPerChunk=8 I:oreIronMaxY=128 I:oreIronMinY=1 I:oreLapisBlocksPerGroup=6 I:oreLapisGroupsPerChunk=6 I:oreLapisMaxY=128 I:oreLapisMinY=1 I:oreLeadBlocksPerGroup=6 I:oreLeadGroupsPerChunk=6 I:oreLeadMaxY=128 I:oreLeadMinY=1 I:oreNikoliteBlocksPerGroup=4 I:oreNikoliteGroupsPerChunk=8 I:oreNikoliteMaxY=128 I:oreNikoliteMinY=1 I:oreRedstoneBlocksPerGroup=8 I:oreRedstoneGroupsPerChunk=6 I:oreRedstoneMaxY=128 I:oreRedstoneMinY=1 I:oreRubyBlocksPerGroup=3 I:oreRubyGroupsPerChunk=6 I:oreRubyMaxY=128 I:oreRubyMinY=1 I:oreSapphireBlocksPerGroup=3 I:oreSapphireGroupsPerChunk=6 I:oreSapphireMaxY=128 I:oreSapphireMinY=1 I:oreSilverBlocksPerGroup=4 I:oreSilverGroupsPerChunk=6 I:oreSilverMaxY=128 I:oreSilverMinY=1 I:oreTinBlocksPerGroup=8 I:oreTinGroupsPerChunk=8 I:oreTinMaxY=128 I:oreTinMinY=1 I:oreUraniumBlocksPerGroup=2 I:oreUraniumGroupsPerChunk=3 I:oreUraniumMaxY=128 I:oreUraniumMinY=1 } Changed all the "I:ore<Type>MinY=" to 1
  23. I believe to play on your 1.3.2 server you need to be useing Tekkit Classic. They renamed the old Tekkit/Technic to Tekkit Classic when Tekkit Lite came out. And if you want to use Tekkit Lite then you need to use a Tekkit Lite server (current 0.6.1) to play on.
  24. The Firewall or a Antivirus program on your dedicated PC may be blocking you. Try make a new firewall rule allowing the server port through.
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