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TetraD20

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Everything posted by TetraD20

  1. this is usually related to Tekkitcustomizer's inventory scanner in combination with galacticraft inventory slots in my experience. several other plugin actions tend to trip its inventory scanner more times causing "extra" dupes, clarlagg is one of them. on a side note: anyone got a plugins thats better than tekkitcustomizer for bans/worldbans? unless its modified it does NOT play nice with galacticraft.
  2. use MCEDIT to open the level.dat of your world and use it to travel to the area and delete the problem blocks, then start up your server as normal. WARNING: DO NOT use MCEDIT while server is running!
  3. im assuming that because your playing 1.3.9 AND your crash seems related to natura that you have the "RedWood" problem im assuming there is a redwood in that area. use MCEDIT to open your level.dat file and go in and remove the redwood or delete that entire chunk ( it will regen when you go back to that area ) WARNING: DO NOT use MCEDIT while the server is runnning!
  4. my understanding is that upgrading to BIGDIG 1.3.12 from 1.3.9 without a fresh world is currently a no-go. seems to cause client crashes on my end.
  5. 1.3.9 MCPC 516 bah, im not sure if these issues have been fixed in the new versions. in case they havent placing em here anyway. -95% of my crashes at mods.tinker.tconstruct.util.player.TPlayerHandler.onPlayerLogout(TPlayerHandler.java:77) http://pastebin.com/7G0zkRYp -The other one at buildcraft.additionalpipes.pipes.PipeLiquidsTeleport.fill(PipeLiquidsTeleport.java:47) <-- one of the others that popped up http://pastebin.com/144iwYw8 let me know whether you want any more info or want this in a different thread.
  6. the point is its been removed from the launcher. if the server DOES have the mod and the launcher does not. you will not be able to connect to the server with your client.
  7. MineChem has not been removed from the 1.3.8 server download, fix currently is to manually remove it (on a side note, im not having the NEI crash issue.)
  8. Replace the Tekkit Jar with the #400 build of MCPC jar http://ci.md-5.net/job/MCPC-Plus/ Rename MCPC jar to the name of the origional Tekkit Jar Run the server Stop the server /stop The plugin folder should now have appeared Place Plugins INTO the plugin folder Start server Plugins should now appear when you do /plugins.
  9. *IP removed* <-- DingusInc Tekkit
  10. this glitch is usually related to clearlagg, every time entities are removed it duplicates the armor slots into the galacticcraft slots
  11. MMPowersuits Powersuits: Fully Charged cannon can bypass protected areas and omni wrench can cause server crash glitches. Open Config folder find mmmPowersuits.cfg -Set Plasma Cannon.Plasma Explosiveness.Voltage.multiplier to 0.0 -Set Omni Wrench to false Steve's Carts Drills can Grief protected areas. Open Config folder find StevesCarts.cfg -GalgadorianDrill=false -HardenedDrill=false -IronDrill=false -BasicDrill=false Balkin's WeaponMod fixes: Dynamite and Cannons can bypass Protected Areas open balkin weaponmod.properties mod --> weaponmod --> weaponmod.properties -cannon-block-damage=false -dynamite-block-damage=false Suggested Bans (TekkitCustomizer suggested) -Backpacks(dupe glitch) -Omni-Wrench(using an omni-wrench on anything galacticraft causes server crashes) -Melee turtles (bypass PvP protections) -Battleaxes (bypass PvP protections) -Teleport Tether (chunk loader consumes more server memory) - Dimensional Anchor (chunk loader consumes more server memory) -8807:31 dynamite (bypasses protected areas or pvp) -8809:6 dynamite (bypasses protected areas or pvp) - 5040 dynamite (bypasses protected areas or pvp) Bugs WITHOUT fixes: - Stirling engines when heated to 1000c infinitly explode without stopping until destroyed or turned off All of these fixes were found by two server owners working together, if you have any other fixes please make a comment below and ill try to include them in the main post.
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