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Al3xthegre4t

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Posts posted by Al3xthegre4t

  1. After an update of the launcher and tekkit lite, (I'm on a MacBook Pro btw) whenever I tried to run tekkit lite or another modpack it would just go to a black screen and then just close, but I finally got it working, and it just LAGS so much,

  2. This is not enough information to do anything about.

    Sorry, i didnt have enough diagnostics to make a full post, but i do now.

    Just in general, no worlds will load up, i have not added or removed any mods or changed config files. I deleted the folder and made a fresh install, but that still wont work. it gets stuck on Building Terrain. can you load up your worlds anybody? Oh and by the way im running an 2011 iMac 21".

  3. I bet this could be a hack/mine update to 1.5 or a magic pack, all the modpacks that technic have made haven't included heavy magic, just the ee3 and mystcraft, it's not very magicy. It would be nice if technic made a modpack dedicated to mods like Xenos requinalary (did I spell it right?) and thaumcraft style mods

  4. I've made my own modpack with rail craft ic2 and thermal expansion. All the mods load successfully while downloading and it launches with forge, but its telling me that fml has found one mod missing: forge. What does this mean?

  5. Does anybody know If there is a sphax pure bdcraft texture support for the new tekkit, I've tried to do this manually but it would be a lot easier if they added it to the mod support page on the bdcraft forums

  6. I've been messing around with the new tekkit on a creative server, and I've tried to go to the moon with galacticraft mod, but according to the spaceship control, I need a parachute to place in the galacticraft inventory. I've tried changing the controls, deleting and reinstalling tekkit but nothing works.

    Any help?

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