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BinaryMan

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Everything posted by BinaryMan

  1. I have sound but no music with tekkit. But then I tried installing MC 1.52 again on its own and running it and still no music... it's very odd and I'm not sure if tekkit still has an effect on it when not using the launcher.
  2. I started playing MC again and went straight for tekkit, and of course everything has changed since I used to play what is now called Classic. Then I kept reading and IC2 + RP gone ... doh. I spent a few hours looking for a video, a guide, SOMETHING that wasn't outdated (I guess even the wikis are not updated yet, well it is a different wiki now?). It was very frustrating but this has helped a lot. There is still a lot of re-learning to do. I really wish there was a tutorial series for the new tekkit setup but I am just learning about each mod as I go. Well at least I have found the working wiki for "modern" tekkit. I am used to powering everything IC2 with solar panels and most of my time was spent making compressed solar panel arrays, but I am OK with having the new BC generators/energy system and I heard more generators are coming. I watched the video on TE and it does look to replace most of the core machines in IC2 with some nice interface changes like programmable input/output. I guess the powered suit will replace stuff like the electric drill ? There are a couple things I have to re-learn how to accomplish. Pneumatic tubes + filters I used heavily in factories instead of the BC pipes because I had a lot of problems with BC pipes spitting out blocks when machines halt or overflow and sorting stuff. I need to check if additional pipes still includes teleport + diamond sorting, but I think the ME network replaces a lot of the logistical stuff now ? Totally new to me. It probably solves the issue of overflow. I really want a good logistics management system. One thing I really miss is : http://thetekkit.wikia.com/wiki/Miner . There is a BC miner (http://minecraftbuildcraft.wikia.com/wiki/Mining_Well) but reading about it it only does 1x1 area and doesn't fill in after or recover the pipe (?). I guess that is like the starter mining device. The IC2 miner had up to 9x9 area but doesn't leave a big hole, it has a "cleaner" approach. The BC Quarry I saw the video on and has perhaps a better capability to define the area to mine, but then it leaves a huge hole. That is the only problem I have with it but it still seems damn convenient for strip mining (any way to cover it up easily?). Auto-crafting is also more developed so I look forward to playing with the ME mod. I resisted the urge to just go back to Classic because all the cool stuff moving forward is going to be on modern tekkit. I just wish I had an overall guide or something.
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