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Arkham

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Everything posted by Arkham

  1. Re: ۞ TekkitCraft ۞ [Tekkit 2.0] [48 SLOT] [PvP/PvE] [Multiverse] [Towns] why are you all entering this stuff? There is no whitelist.
  2. Re: ? TekkitCraft ? [Tekkit 2.0] [48 SLOT] [PvP/PvE] [Multiverse] [Towns] w00t. Whats going to be disabled?
  3. Re: ۞ TekkitCraft ۞ [Tekkit 2.0] [48 SLOT] [PvP/PvE] [Multiverse] [Towns] Enjoying the server so far, good buncha peeps. Getting a base set up. Any reason why the growth rate of plants seems so long? Its takign forever to get irragated wheat growing, and rubber trees are taking forever too.
  4. This thread is better than zombo.com
  5. well, its not just the table thats a game breaker. The bag is nice, but can be abused, especially with the repair talisman. Never need to craft anything new ever again! That diamond pickaxe will last me until i've mined all the mountains to cobblestone! I never need to really work hard at finding diamonds, the divining rod will do that for me! Blech. Too overpowered.
  6. 2GB at least for server? ok. I'd probably do 4 GB. But that gets wicked expensive. I'd turn off all services I would not need, i can figure out what i need or not easily enough. :)
  7. you can already do it! 64 coal will get you a diamond using IC2. No need to add the destabilizing EE mod to SMP.
  8. I really think you should wear your helmet indoors.
  9. anyone have any idea about this? I'd spring for the cost of renting a server as long as its reasonable, but if its something like 40 bucks a month due to memory requirements i'd pass.
  10. in my personal view, EE would be a game breaker very quickly in SMP. Any chance at an in game economy would be shot, and everyone would be making castles with diamond blocks.
  11. OK, thanks. Not high priority.
  12. Re: ? TekkitCraft ? [100 SLOTS] [PvP] [NoWhitelist] [Protection] [Economy] Ahh, sorry. I'm confused what mods go where. If EE is going to be in Tekkit 2, are you going to turn it on? [edit] Nevermind, i'm an idiot. EE isnt for SMP AT ALL, not just in the previous release. Good, i think EE is overpowered IMHO. Anyways, abck to your regularly scheduled babble.
  13. Re: ۞ TekkitCraft ۞ [100 SLOTS] [PvP] [NoWhitelist] [Protection] [Economy] Is EE turned on in this server?
  14. WHAT download window? I didnt see one. I just launched technic this morning, then had to restart it after rage quitting. When I did restart, it just hung.
  15. Would it be possible to, i dunno, ASK US before we do an upgrade? I'm not comfortable with software Im using automatically upgrade itself without me even knowing.
  16. Mod note: Please edit your previous post rather than double posting. Thanks!
  17. I personally think the mod is just overpowered. 1: Divining rod helps me find diamonds way to easily. With Diamonds i can do everything else very simply. 2: Repair amulet means i never have to build new items. That diamond pick? Never EVER going to break 3: THe bag of holding is useful, i'll say that. 4: Transmutation? Too easy to make too much nice stuff. I can ruin the game now in about an hour by getting the transmutation tablet and going to town. No REAL need to mine. I generally DON'T use the stuff other than the bag of holding, since i want to have a bit of a challenge in the game. But i fear that on servers other people may not have the same self disciplin, and ruin the entire server by going nuts. Any chance at an in game economy would be shot. Frankly, if i wanted the skip the annoyance of working for my items i'd just build shit in creative mode. EDIT: I can get about 15 diamonds in about 15-20 minutes using the damn divining rod. Why bother using a collector.
  18. Any way to set up a proxy for the launcher to use?
  19. How much ram should i get? And do ppl have a good virtual hosting company? I'll probably use RHEL 5 or RHEL 6 somewhere.
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