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About S0u13at3r
- Birthday 02/16/1994
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Yeah, probably 100mB/T more than before.
- 17 replies
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- big reactors
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I wish I could tell, cause the reactor just says 0 water and 0 steam. But it is clearly water in it, cause the turbine starts using steam..
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S0u13at3r reacted to a post in a topic: Big Reactors
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With the new cables it works. Thanks! #Okay, it didn´t work.. Placed over 20 of those and it still isn´t enough..
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Okay, I guess I´ll give up ^^ It worked and I was able to rise my mB/T of steam, but I´m not able to give enough water to the reactor. Even a small 7x7 Reactor can´t be supplyed with 6 Transfer Node´s that are filled with 4x64 Speed Upgrades.. Even 12 of them filled with 4x64 Speed Upgrades aren´t able to get my temperature under 3,5k (core and casing). - Still tested with a 7x7 Reactor.
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S0u13at3r reacted to a post in a topic: Big Reactors
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I´m a bit confused right now.. So I should add a third input/output for the turbine? The first input is clearly for the steam, the first output is used for the water to pump it into the reactor and now I should add a second output for the steam aswell?
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S0u13at3r reacted to a post in a topic: Big Reactors
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S0u13at3r reacted to a post in a topic: Big Reactors
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I´m pretty shure, that the turbine should be able to accept a lot more than 120mB/T of steam. Also I changed a few blocks, such as the controller and made the turbine 1 block bigger, but it´s still not working.. Made a few screenshots, maybe you see something that I´m not able to see, cause of the long time I wasn´t using this mod. http://www.directupload.net/file/d/3966/agkscezp_png.htm http://www.directupload.net/file/d/3966/5ktopgjh_png.htm http://www.directupload.net/file/d/3966/m4h7qjbj_png.htm Problem solved.. Those fluiducts are pretty shit.. Totally forgot that their capacity is the same for water, so how should a reactor produce more than 120mB/T of steam when he only gets 120mB/T of water.. Thanks for the help!
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Shure, they are directly attached to the reactor/turbine - set to only send and get fluids, but it´s still 120mB/T..
- 17 replies
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The last reactor I tested was 11x11 blocks with 4 fuel rods inside cooled with cryogen and graphite blocks. I used fluiducts to move and return steam/water. So may it be possible that the limit for fluiducts is 120mB/T? Guess I will test it out in a few minutes, but the reactor also says that he only produces 120mB/T. #Edit: Even with tesseracts the reactor still produces only 120mB/T so it´s not a problem of transportation..
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Hey, I created a reactor with the mod Big Reactors, filled it with this cryogen stuff and connected this one with a turbine. But my reactor always goes crazy with a temperature of 3-5k+ and produces only a max. of 120mB/T and I don´t know how I should be able to rise it.. Long time ago I built reactors + turbines and produced a lot more steam, water and of cause more energy, but now I feel like an absolut noob.. I even built a reactor as shown in a youtube video but I never get above those 120mB/T even if my reactor is bigger than you would ever be able to build in survival.. Hope that someone can help me.
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Hey, is there a way of combining those two mods? Would really like to hide a bit of my cables in small rooms, but microblocks has other plans ^^ Is there some kind of trick or patch? Didn´t find any info on the internet, the only thing you find out is a battle between some guys who thinks microblocks are working with every mod and the opposide side of cause.
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The way I installed it is the basic one, just putting the "ShadersModCore-1.6.4" into the mod folder and creating a ordner called "shaderpacks" to fill in shaderpacks. Hope you are able to run the shaders in tekkit main, if so please let me know how.
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Hey, just wanted to ask if there is a chance of using shaders in tekkit 1.6.4? Cause everytime I install this mod the area or sky goes dark, blue or what ever.. Tried different shaderpacks and different ShaderCore mods, but always the same result. My gpu and cpu aren´t bad, so it should be a problem in tekkit.. Is there a list of known mods that didn´t work with shaders? Or is there a special way of installing the shaders in tekkit? Hope somebody can help me.
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If uninstalling didn´t fix your problem you should try to get an older version of java, cause my tekkit stopped working after I installed java 8.xxx Try a java 7.xxx version.
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Hey, just wanted to ask if someone plays the tekkitmain modpack with a shadermod? If so please leave an answer, cause I would like to ask one or two questions.
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S0u13at3r reacted to a post in a topic: Crash report problem
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In this area I started to write about the problem but everytime I wanted to post the problem it got deleted cause something went wrong, but there was no specification so I did not know what to do...