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krebsmotin

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  1. Upvote
    krebsmotin got a reaction from deaddelgado in My own take on a 'Hexxit 2'   
    Since the official hexxit is ....postponed, and after reading tunnelrats review I tried out revisited. Had a lot of fun. Played for 8 hours straight. As previously mentioned, it's true to the original, with some twists (blood moon). Didn't crash at all. Good stuff, thanks for putting the pack together.
  2. Upvote
    krebsmotin got a reaction from LightningZBolt in My own take on a 'Hexxit 2'   
    Since the official hexxit is ....postponed, and after reading tunnelrats review I tried out revisited. Had a lot of fun. Played for 8 hours straight. As previously mentioned, it's true to the original, with some twists (blood moon). Didn't crash at all. Good stuff, thanks for putting the pack together.
  3. Upvote
    krebsmotin reacted to deaddelgado in My own take on a 'Hexxit 2'   
    1. Chunk loaders are turned off by default to prevent misuse of them. Only witchery and maybe botania have things that act like chunk loaders. Aside from that you would need cheat mode or creative and use railcraft chunk loaders.

    2. Better Storage + extra utilities (with some sorting upgrades/pipes) = no more worries after dungeon diving or blood moon surviving!

    3. I prefer to get Tinkers Construct done super early game. It's the only mod I focus on before I even made a house (shack it up!)

    4. I've noticed Pam's blocks/machines eat up the server and tend to crash if left on for a long period of time. So I just break my presser when I'm not using it. After a while I flat out stopped using it. I feel bad about that too...(I'm alerigic to milk. Soy is a good alteritive.)

    5. I got lost in your questions but I'll mention Battle Gear should've been announced here as most changes should. Considering, most people don't check the official changelogs...plus it would be easier to have it here. Battlegear was removed due to it being so buggy in our experience. It was more trouble to keep it than just remove it and try something else. We currently don't have a replacement but I also personally don't miss it. (Just my two cents.)

    Oh! Portals? Hmm we just use our minimaps. Other than Random Things: Magnetic Force. Helps a lot. I swore there was..a block or item you could use to teleport? Only other things I can think of are magical mods like Blood Magic and Witchery. I'm almost positive Thaumcraft has something for that?

    Hopefully I've answered a few of your questions. I know Lightning hasent been active here but she's stilll working on everything! I've been recording some videos of the modpack itself (not a lets play) however YouTube tends to cut off chunks of my videos so it's a lot more trouble than id like. I'd love to document this with more than just text on our blog or a wiki but I guess it just takes time. Would be better to document once the pack is more stable/finished. I know it's a goal for her to make her Hexxit official but it looks like others are wanting the same for themselves. All we can do is wait and see. Not like development will stop even if she doesn't get to take over the official hexxit!
  4. Upvote
    krebsmotin reacted to Iskandar in Let's Test Hexxit for Minecraft 1.7.10!   
    Here is the more or less complete list. I've been unable to secure permissions for Atum and Legend Gear 2, however Legend Gear will be coming back as soon as I can. Poor Ores is out, Epic Siege mod is in, and Ruins is coming soon.
     
    While I don't have an ETA (beyond Soontm) most of my side of things is done. There is some launcher work to be done as well as artwork and stuff. Most of the reports I am getting back now are mostly positive and I am really happy with how the pack is progressing. That said, I expect the sudden influx of several thousand people to find new and interesting ways to break things. Still, given enough time to mature and people willing to give it a chance I think it will stack up nicely against the original Hexxit. Not better, necessarily, but just as good in its own way.
     
    I'm really excited, and more than a bit scared, to see what you guys think.
  5. Upvote
    krebsmotin reacted to Iskandar in Let's Test Hexxit for Minecraft 1.7.10!   
    It is easier to start fresh then try to figure out someone else's vision. and I have my own plans.
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