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Patric20878

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Everything posted by Patric20878

  1. I need to know if there's any way to rapidly discharge lapotron crystals or otherwise power machines with them at far faster than normal rate, for a potentially extremely powerful new concept which I will not discuss here. At 1 million EU and 600 EU/t discharge in a MFSU/Charging Bench Mk3, a lapotron crystal discharges in 83.33 seconds, which is far too slow for my needs. Ideally, I would want one to discharge 1 million EU in 0.4s, which is 125,000 EU/t, though any method faster than 600 EU/t discharge would be much appreciated, along with any EU storage block that can output at higher than 512 EU/t. Am already aware of overclocked energy loader/unloader's ability to charge/discharge from a MFSU cart at massive speeds of over 28,000 EU/t, but unfortunately, that isn't for lapotron crystals, though it might have potential to somehow work with them. Obviously, solutions to this question (if any even exist) would be super obscure and unconventional, but if anyone knows, please tell. Thanks.
  2. Why, use a redstone repeater, simple. One every 256th block will renew the signal to full strength. As plowman said though, a wireless connection is much better than a wired one over that great a distance.
  3. Try using MCEdit to delete that chunk. See if it works then.
  4. No need to bring it manually. Use an ender chest to "teleport" the lava cells.
  5. Well, intentions aside, it's fixed, so that's that.
  6. Just needed to fix the errors, not add features. Are you trying to write the code for him or are you trying to fix the errors now? Also, googling for the wiki link takes 2 seconds, and learning about it is better done through learning Lua and programming in general. Either way, you fixed none of the 4 or so types of errors, so I did it instead. Did I also mention, os.sleep() is a totally redundant function that just calls sleep()? Overriden, lol.
  7. Yes, those mod weapons would be able to be enchanted legitly in game then. Weapons like Red Katar that can't normally be enchanted in game, also can't be enchanted with EasyEnchant.
  8. EasyEnchant can only enchant what can legitly be enchanted actually. If you want to enchant practically anything, like the "battle signs" (heh) in Vech's Super Hostile challenge maps, Enchanter is the plugin to go to.
  9. ^What? That "fix" is totally off. There are several things wrong with that code. When you want multiple if's like that, you need to use the if-elseif structure, otherwise you need to end each if statement. Second, you may not use the word "local" as a variable name, as that name is reserved. Third, "=" assigns value, while "==" compares values. And then there's just syntax errors everywhere. If you want to get your programs to work, you're going to have to type a lot better than that, and at least read some programming tutorials online. Here's a fix. write("Please enter which floor you want to visit: ") local eingabe = read() if eingabe == "1" then redstone.setOutput("left", true) sleep(3) os.shutdown() elseif eingabe == "2" then redstone.setOutput("right", true) sleep(3) os.shutdown() end
  10. I'd just move the saves elsewhere, delete the .technic folder in %appdata%, and reinstall it as 3.1.2. TC 3.1.2 (not MC) uses MC 1.2.5. And TC 3.1.2 uses CC 1.33.
  11. So after unsuccessfully searching over 20 large servers trying to find TC players with similar knowledge and designing skills as me, I've given up that approach to find players. I'm looking for people who are extremely knowledgeable in TC, either in general, or specializing in one or few mods, with a preference on IC2, RedPower, and Computercraft. I hope to share and compare some the ideas and designs I've made, including frame gunships, factories, and many other kinds of military tech, with someone of equal caliber so I may be able to add to my perspective and improve my skills, as well as possibly co-op designing a large-scale adventure or challenge map with someone. (Tactical gunship warfare map?) For instance, if the topic was on factories, I'm looking for those who not only can get them to work, but also design them extremely efficiently and compactly, and pay lots of attention to detail while at it. Perfection should be the goal. To me, if the design can be improved, it ain't good enough. I've been searching for people who have the same sense of perfectionism as I do with designing, but have found none thus so far. If you feel that you have the know-how, please describe your skills and areas of strength below, and we'll communicate further by Skype/Hamachi, where I'll then test your skills on my private Hamachi server. I hope I can find talented people here; it's getting stale explaining to people how simple things like reactors work, and I so wish I had a designing team to make great Tekkit Classic projects with. Oh and additionally, ask me whatever TC questions you may have. Provided it's in my areas of expertise and it isn't a "just Google it!" type question, I'll do my best to answer whatever obscure questions you can't find the answer to. Thanks for reading.
  12. Sounds like a voltage problem caused by splitting voltage without using transformers. Outputting the power from the reactor through a HV transformer should fix it. If that doesn't work, I can diagnose it on your map. Trying to diagnose a problem through text description is like trying to play Halo as a text adventure :P
  13. Looking for a few Tekkit Classic players who specialize in or are experts in at one of the major mods, to design and share ideas, possibly start a grand scale project involving a battleship warfare "minigame". Add me on Skype (Patric20878) or PM me here if you think you have the know-how, and I'll test you to see if you qualify. I host and play on my Hamachi server.
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