einstein5
Members-
Posts
23 -
Joined
-
Last visited
einstein5's Achievements
Grass (2/9)
0
Reputation
-
Help test the next generation of Voltz, 3.1.2 beta!
einstein5 replied to Skuli's topic in Voltz Discussion
ok this should compensate the loose of the mekansim...... -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
how do you convert the galgacticraft energy into ue energy? -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
but where are the modular batteries? and how do you make an quantum gate? -
I was trying to make some basic thinks in voltz 3.0.0c : connecting some copper wire with a battery (when the wires were on the ground not in the middle of the block) and it didn't work . I although tried to isolate the wires and it didn't work. Where are the multyblock batteryes ? p.s i set the battery on input/output...
-
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
keep playing on 2.0.4 .... It will remain the most played version ( at least untill they decide to get mekanism back in...) take the stuff you lost from creative -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
1 more issue : the uranium can be now processed without the 3 base machines ( chemical extracter, nuclear boiler and centrifuge ): in the extractor -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
Got the biggestr issue with the rotarycraft issue : it makes icbm useless : you can place bedrock and this makes icbm useless because unly antimatter place right next to bedrock can break it . so the deep bunkers cant be destroyed with any explosive sent by missles -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
we need more electric procesing units like mekanism did have. I've made some research and found no mod that had that diversity that mekanism did have -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
we need mekanism..... Everyone wants it .. it's not our fault that calclavia cant get on well with the mekanism developer... -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
We need simple energy , sustenable sources , and the simple form of getting mass steel and much more.... -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
voltz is calclavia's modpack... And the developer of Mekanism and calclavia don't have the same oppinion of how should everything go on...Haven't you realise yet that mekanism isn't anymore enven on the u.e web site? And now they can't even work toagather. But I still don't understand why they can't put the Mekanismback in? They needn't work togather, the mods just have to be compatible -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
The good think is that they didn't make the 3.0.0c recomanded yet.... That means that they are still thinking obout adding mekanism. Lets hope for the best. -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
ops, redproject -
Voltz beta v3.0.0c going live, many bugfixes included!
einstein5 replied to Skuli's topic in Voltz Discussion
but let resonant induction in there....(and repower...)